Depends of the comp. If the group runs with melee heavy char, monk is best, because they give a 5% debuff on physical hit to the target.
DH gives 5% magical debuff. DH is best paired with casters.
They are just doing it because they are seeing mdi folks doing it while not clearly understanding the reasons.
In the MDI they are using 1 monk due to the 5% physical dmg, and since in the MDI the most valuable tanker is Warrior, healer druid and dps Rogue, this means that the 5% melee will actually be a good buff.
Now, randoms choosing to do it? it just doesn’t make a sense because they’ll never really utilize its potential.
Its another one of the “if they do it i’ll do it just because i wanna look informed and kewl”
Rogues getting nerfed in 8.2 and blizz looking at how ranged get targeted more by mechs which should lead to ranged and the 5% magical dmg being even more desirable
Lol yeah that probably why, throwing the ranged a bone. I did mean in m+ but didn’t say, ranged is usally better for raids but yh that fight is crazy.
For DH Fetig was alright (at least on heroic). I even top the dps on it (was my favorite). I mean with better position will be really friendly to DHs. Taloc, Mytr, Ghuun though were horrible. Almost the same dps as tank. For BFA, you are right Sir! It is really range heavy - conclave, Jaina, meka and many others.
Anything is alright on heroic. On mythic Fetid punished you for having a lot of melees. You had an AoE on you that did a lot of damage to others, so you wanted as few melee as possible. Same story for Mythrax.
Ghuun wasn’t melee friendly either. Guilds were running 4+ Warlocks.