Itâs definetly subjective, not arguing that. Iâm just saying that itâs very often listed as one of the worst expansions, and the loss of players during that time also indicates that(well, at least the first 6 months). After that they stopped reporting player subscriptions, as they didnât see it as relevant anymore(I guess player subs was mostly of interest to the players to rant about expansions anyways).
For me WoD had no content since I didnât raid or do dungeons, and the world was a giant sandbox. The only zone I enjoyed was Shadowmoon Valley. Gorgrond was the worst, with forced pathing very similar to what Aion had back in the days. And they wanted to never add flying. To me flying is super important for immersion, so when that was announced, and later with a pathfinder, I cancelled my subscription and didnât return until right before the Legion pre patch. I also find orc and a lot of human lore extremely boring, and WoDâs main story point was orcs. That didnât really help my impression of the expansion. I also hate mission tables, because I have to grind currencies to get anything done, and I cannot repeat simple tasks for longer than 2-3 weeks it seems, because at that point every fiber in my body says âI cannot do this anymoreâ, and I stop. So yes, mission tables are quite destructive to my personal progress, and WoD was also built a lot around exactly that, for non raiders.
I have TBC and Legion as my all time favourite expansions. I raided during both of these, hated leveling during TBC(which is very oposite of how I have felt about it in later years), so I was just progressing my character around the endgame content, which I felt there were plenty of. Wasnât a fan of daily quests then either, but I somehow managed to do it well enough, and loved the server progress on the isle where the Sunwell is.
I had my second child shortly after MoP release, so MoP I barely played, but I did enjoy the leveling content. I can see that it might have been a fun expansion for people, but I will say⌠I never understood the excitement over the Timeless Isles. Itâs possibly the most soulless engame content I have ever done, but I obviously didnât have that legendary cape which I know blocked me from some content there, I just donât know how much. I have a tried a few times to go bac there to progress some of the achievements there, but I just get bored, and donât find the isle any nice looking either. It doesnât help that I cannot fly there, because that takes away a lot of the immersion.
I guess I have concluded that I like progressing story(non repeatable quests), that I am able to fly(I absolutely adore dragonflying - itâs a huge upgrade), zones with a lot of detail and/or elevation(but I have to be able to fly), and a world that is connected to the rest of the world(one of my gripes with SL was that all the zones were sepeated by portals⌠they had no connection and it felt like I went from one sandbox to the other) and mogging. I also love raiding, but itâs out of reach for a while now. With all the drama connected to Mythic+ Iâd love mythic+ too, but over time itâs just been increasingly negative socially. It causes a lot of tension between players, and I donât want to be part of that anymore. I just canât handle it. Oh, and I like âchecklistsâ that I can tick off and never worry about again(which probably explains why I hate repetative tasks being forced to be able to progress a story, or garrison, or whatever else that builds my character).