Blizzard for some odd reason decided to revamp 90% of all classic dungeons, replacing half of the loot and unique transmong you could get from them with ugly MoP dungeon gear and just made the dungeons unenjoyable (at least for me).
I might be wrong though, I remember that they didn’t revamp WC, and I’d rather wait for the queue penalty to be over rather than run that dungeon again.
Luckily ZA and ZG retained some form of unique looking items that used to drop.
But with classic wow being live. It would be nice to see some Timewalking versions of the remade dungeons in classic put in retail.
Would be great to get the staff of Metanoia again.
I had accidentally sold it on my priest sometime during cata when you still had to keep the items in your bag for transmog.
Only white version of the soulkeeper staff with the flame in it.
4 scarlets*
They mostly merged them changed the bosses and loot. And called it quits.
Also. When was RFK changed again. Can’t remember, Mop aswell or later?
Don’t forget Stratholme which used to be 1 dungeon, it used to be possible to go from inside the service entrance to the main gate part and vice versa.
At least with BRD the dungeon itself is still there if you want to properly explore it with your friendy (or solo if you are a few levels higher).
SOme others were totally gutted such as Sunken Temple, and (to a lesser extent) Scholomance. The Deadmines revamp was actually fine by me, mostly because it was already a linear short dungeon, in line with the newer design. But making the old big mazes into straight lines was not a good idea.
brd was butchered cuz it was almost impossible to finish (for time reason). the problem of this revamp was the 2nd part. 10 mins and its over.
The squish of ST was a pity. It was a difficult instance where ppl need to use brain (the 1st time) to go up and down. 1st time i run the new version almost cried.
DM was good and i agree.
I disliked Scholo revamp cause for me it was perfect the old llore involving it.