really good change, hopefully hunters and rogues get it aswell.
Wound poison being 24% seems low in comparison.
It’s still something but I wonder why felguard’s ms is the lowest from them all when we got it since vanilla :s
These are PVE buffs numbers remain the same for PVP
https://cdn.discordapp.com/attachments/639171276254216224/748309666383265802/unknown.png
Ye, it’s already nerfed back.
I was pretty damn prepared to not sit those 80% damp matches anymore.
xD (10char)
It’s 50% against PVE targets and 25% (original) against PVP targets.
https://www.wowhead.com/news=317665/mortal-wounds-effects-doubled-against-non-player-enemies-in-shadowlands
yeah i guess blizzard’s pacing is going to be the same…
God forbid to punish someone going out of los of their healer.
k i was actually excited for a moment… nvm back to 50% dampening games
Haven’t had a single 50% dampening game in a while.
Just read it on wowhead. Its for PVeee…
“Blizzard is doubling Mortal Wounds effects against non-player enemies in Shadowlands so they have a larger impact in PvE content. These effects will remain the same against players in PvP.”
blizzzard
Dont get it! Why u need a 50% healing reduce in PVE?
Dungeon boss is going to heal himself? Mobs are going to be in packs of 6 with 1,2 healers?


This would have been by far the most stupid thing added in shadowlands
I dont think he was joking
I think his having a stroke
Beautyful i love it
Except it’s the 50% which is the original. WoW retail isn’t really known for its adherence to the original designs though.
Pls stop making posts that arn’t even true. I really hate false rumors going around and whining . TY
cause demo locks are the worst class of the game. I did some visions with my 430 lock and felguard died 4 times …
It was never buffed in PvP though so not really nerfed back.
Yep! Because the 50% version would make zero sense in retail.
The good Ol days when you could tell a warrior was on you because of the drastic change in healing numbers. I kinda love it.