I keep looking at the talent tree for WW and think to myself i fancy changing it up.
The thing that annoys me the most is i keep looking at serenity and playing about with a build but its just not worth losing WDP. The rotation feels lost without it.
Also once you lose those two charges of SEF it guts the rotation even more.
I dont care if they never fix any bugs but to have WDP base line would make it so much better to play.
WDP should be baseline a long time ago. It would be a good change.
Also we need cancelaura back on rolls. And some more defensive skills. Specially Paladins ae trucks to us
Most annoying thing about ww monk is that it is no longer the fun MoP version of the class.
One of the reasons i stopped playing the class all together was when they removed my ability to spam spinning crane kick which made farming old raids like a chore to do and the other reason that broke the camels back was removing the fistweaver.
Haven’t really played the class after that other than leveling it to max and always felt that the class just feels floaty to play with dated animations and gameplay that just feels awful.
Most annoying thing about WW is popping Karma & watching yourself insta-die.
Most annoying thing about WW is getting burst down <5s whilst having your own burst removed (instead, spread out a bit of dps over 24s with this tiger you didn’t ask for).
Most annoying thing about WW is getting chunked down in infinite cc & told: ‘mobility is your defensive!’
Most annoying thing about WW is GCD on pretty much everything. Feels like I’m waiting to catch my breath between each filler & can’t react quick enough to events.
Most annoying thing about WW is it has so much potential to be awesome (they got so many things right), but it just gets neglected/overlooked gimped & nerfed for no good reason.