Hoping someone more knowledgable than me can help with form macros, maybe it’s too ambitious an idea but I’m trying to make some macros that will also toggle the ability depending on my stance/form, but I’m running into trouble with mouseover problems.
I have mouseover casting enabled in the settings, but the macros don’t recognise this setting apparently, so I tried adding [@mouseover] to the macros, but then I encounter problems like with this macro:
`#showtooltip /cast [@mouseover,exists] [stance: 0] Wild Growth; [stance: 1/2] Thrash; [stance: 4] Wild Mushroom;`
Since Wild Growth is defined first, if I’m in moonkin form it will try to cast Wild Growth before Wild Mushroom, even though I attempt to define the stance per ability.
If I remove @mouseover, the macro works, but then I can’t mouseover cast. I’ve tried also within each stance condition defining things like @mouseover,help or @mouseover,harm etc. but they also seem to break the logic. I’ve also tried changing the order of defined abilities, but I encounter the same issue in reverse then.
Long story short I’m trying to solve button bloat on my hotbars and want a working macro that I can also mouseover with, that changes depending on my form. Maybe someone can teach me how to properly write macros or at least point me in the direction to a source of info where I can understand macro conditions better.