I’ve had a look on the WW tree and a few talent positions are a little weird for example
Needing to pick Faeline Stomp to get to Last Emperor’s Capacitor makes no sence, they have nothing or close to nothing to do with eachother
We all know now that Whirling Dragon Punch is so close to baseline so would love to see it closer to the top where Touch of Karma are placed, and make Touch of Karma Baseline.
And now when we have a slot open where Whirling Dragon Punch were put Last Emperor’s Capacitor there
Great suggestions! On topic of moving things around, as Jinx pointed out moving Roll to the middle of the tree so you don’t have to take a weird bad healing spell with no synergies is a good call, but I’d also take Bonedust Brew and Attenuation from where they are currently and put them into the innermost circle of Dante’s Inferno so I never have to see that atrocious ability again!
To be fair, one charge of roll is baseline, while the talent you are referring to simply adds another charge. You can get two charges of roll quite easily without choosing Soothing Mists if you select the talent Celerity in the class tree.