Multiboxer in Epic Battleground (See screens)

Then it would definitely not be “lagging the server”, but it would also look very different from simple lag: the cooldown on the abilities would make crystal clear that it’s not lag causing the ability to be unusable.

Dk/Saman Multiboxer with 25 accounts from earlier in the year

Blizzard - can we stop this disruptive game play? Brawl MBoxer and another

It matters a lot, because this player is getting rich quick because they have the tools to get 10x as much gold in the same time as others who rely on gathering for example. I think without WoW tokens it wouldn’t be profitable enough and thus not be a problem.

In the first link a poster describes how they tried to kill the multiboxer but didn’t lay the reason they failed to lag, but the multiboxer’s characters having high ilvl and setup.

In the second link the accusation seems to be against army of the dead and I can see it making the game lag, but not only for one side. Furthermore, army has quite a long CD, so a mass-use of it could maybe lag for a little while but not in a protracted way.

Another option would be mistaking Heartstop Aura stacking with lag: only Blizzard can fix the issue by redesigning the talent it if they see it necessary: until then it basically works as designed (which can be badly, but still).

In your original post you were arguing you cannot do the same as a multiboxer by asking other 9 players to give you their farmed materials, but the comparison doesn’t make sense since those players are paying their own character’s time, so them giving the farming result to you would be paying their subscription and gifting you the result.

A multiboxer doesn’t receive the farmed materials as result of a gift: they pay the subscription time of the characters they receive the materials from.

Of course they have an advantage, but it’s not a freely given one: to obtain that advantage they need to invest time, effort and money.

Note that money is not only in the subscription cost: even if multiboxera eventually are able to pay all the accounts with gold, they still needs quite a beefier setup to multibox at a large scale compared to a single account.

Is that a fair advantage? Isn’t it looks like pay to win scenario? As to pay for more accounts and take the advantage not to mention external softwares.

That doesn’t make their “advantage” less cheating.

It’s definitely pay-to-win. Whether it’s “fair” or not depends on what your stance is: I don’t see it being more pay-to-win than purchasing a boost as example.

I’d rather see these practices discouraged, but the truth is that the WoW Token has made many aspects of the game subject to accepted pay-to-win situations in general.

How is multiboxing an advantage apart from farming terms?

Do you get something by killing people in bgs or in wpvp? Blizzard doesnt care about pvp anyways

Until Blizzard stops being fine with the practice, it’s by definition not “cheating” no matter how much you consider it a bad thing.

It’s also important that you have understood that the advantage is not free to obtain, which was my point.

Well, fair point. But If someone purchase a token can’t others get the same money from other sources?

Purchasing a boost can’t I level normally to max level?

But I can’t multibox without paying extra money.

I’m not defending the player in question but every time Iv’e done Southshore vs Tarren Mill it lags horrendously.

if we all stop doing that then they will take notice.

Multiboxing is the mean, not the goal and you are comparing the goal in the first sentence with the mean in the second one.

The goal would not be multiboxing, it would be say farming herbs: with multiboxing you can do that faster, but without multiboxing you can still farm herbs, you’ll only be slower.

The same with level boosting: you can be level boosted and it will make you level faster, without it you can still level, but slower.

The difference is that actually with boosting you can obtain things you might not be even able to obtain without pay-to-win: e.g. mythic raid loot or achievements, M+s or even obtaining a given PvP rating.

From the moment blizzard added the token everything is pay to win.

This is why nobody likes multiboxers. This exact question.

In the current situation, only an idiot would try farming herbs without multiboxing. In fact, so many people I’ve talked to are giving up on gathering professions, they will go with dual-crafting and let these almost bots do the farming of resources. Because you simply can’t compete with a multiboxer. Why would you waste time trying to farm herbs when someone will come with his 10 characters and pick the entire node? When the game is at a point where legit players are giving up on parts of it because it has been destroyed by a specific practice, it’s time for Blizz to step in.

Boosting, as much as I dislike it, is a player paying a group of players for a service. There’s little difference between boosting and buying items off the AH.

There’s not one good argument for why multiboxing should remain allowed.

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This assumes the multiboxer will always loot the node before you. Nobody questions you will be slower, but it still doesn’t mean you cannot do it.

I know players who did and still do farm, so they must have a very different experience from what you describe.

The point was that both are pay-to-win and it’s pretty undeniably so.

Furthermore, last I checked you cannot buy boss drops, PvE/PvP achievements or PvP ranking on the AH.

One player, one character. That’s it. You could have the same argument about hacking - “the reason why hacking should be allowed is because it permits one character to do more damage”. Or botting - “the reason botting should be allowed is that it increases my farming efficiency 10 times” (same as multiboxing, although botting is much less harmful).

I don’t think so. I’m not sure that it’s correct to say that hacking allows a player to do more damage, but I’ll take your word for it, and if it is true then it is also true that hacking is not the only way to allow a player to more damage, unlike multiboxing which is the only way to allow a player to control multiple characters at the same time. Same goes for botting, botting is not the only way to increase your farming efficiency, but multiboxing is the only way to allow a player to control multiple characters.

Is there another way to allow a player to control multiple characters? Other than asking other players to control characters for them that is, which is not the same is it.

Players shouldn’t be allowed to control multiple characters. One player one character.