I know it might be a bit too late, but is there an option, even modifying gamefiles to silence this bloke without having to mute the whole game because of him?
It’s painful to listen to him, I have physical disgust, nausea whenever I hear him talk during these radiant echoes events. It’s not only his voice but the same lines over and over and over again.
Yes having a character crippled by an attack knocking a city out of the sky and destroyed by void magic is being made about diversity cos a character might be crippled instead of dead.
And the best thing about all these things is that there are useful i***ts who are willing to defend that thing.
Can’t wait to see how it will unfold. How he will be the only one suffering an injury like that. I’m sure af it’s gonna be goofy as hell. Imo they should just kill him for good. That would be the most graceful thing to do, not keeping him around like a prop. A glorified checkmark nobody asked for. Ohh I get it… now he can brag about his feelings about that too. Dove body positivity campaign intesifies.
Where tf are we heading with that shtshw, oh muh god.
A character being crippled by a catastrophe is not a check mark. And the only people that think so are “people” like you. Most people willl see it as a consequences of a big event happen and how it will affect the characters. You know typical storytelling. I get it you want interesting dark storytelling without emotional consequences or real consequences but that’s not going to happen: if you want dark then there’s gonna be consequences.
You might be right. But i will give it about 1/100 cases.
For the rest you need only look at the rest of entertainment to see that battle wheelchair is a thing. A RECENT thing made only for checking boxes. Look at DnD and super hero series for examples.
The fact that you choose to be blind about it is on you.
Ohh yeah, we finally get to see wheelchairs in a fantasy videogame. It is a checkmark, whether you like it or not. Gaming is escapism, shutting out real life problems, not seeking new ones. What’s the goal of this “representation” anyway? Why do you want this game to reflect everything from the real world?
I’m just vocal about it, I’m pretty sure a lot of people will if not already find it ridiculous.
A big event that happens all the time, but apparently nobody gets crippled until now when body positivity is being shoved into everything.
And we desire typical storytelling, not oscar “worthy” material which is all about suffering and the journey overcoming it. Not everything has to be as deep as the mariana trench. Especially in a game where you’re g3-nociding different species for reputation, gold and materials.
Haha, what. Escalate it a bit more please, jump to the far end of the spectrum and beyond just to make a point. Almost nothing in this game is dark except for a few parts, like wod. You would expect Shadowlands to be dark and gloomy yet it was nothing more than an amusement park.
I got emotional when Ysera died. It’s the execution. “Show, don’t tell”. I don’t want to listen to hour long conversations about each characters’ feelings. I literally don’t care.
I get emotional whenever I rewatch wotlk trailer, because I’m aware of the story behind it. Also I don’t need to get emotional all the time, just because a random character lost a friend/family member, whatever. I detest all these lazy “stay a while and listen” conversations. Btw there aren’t even any good characters in wow anymore. All the good ones are either dead or been milked for so long they become way less interesting, like thrall and khadgar. The best course of action would be… you know. Just getting rid of them completely.
Sadly there are no real consequences in this game any longer. They can easily bring back characters and milk them on demand. (Uther, Kael’thas, Ysera)
If it has to be a bit more “darker” to have consequences, meaning death, then they should choose that path. Crippling khadgar, even though i hate that dude is cruel af and again, he’s gonna be reduced into just being another checkmark.
Drek’thar has been riding around in one since Cataclysm.
Zul’jin was the poster boy for that sort of thing during TBC. And Anduin got crushed by the Divine Bell in MOP. There have been a few other NPCs over the years too, but we seem to kill them, they magically get better, or Blizzard forgets that they exist. But it’s certainly not a new thing.