During Legion I made a long post on the forums regarding Mistweavers and what I had found after doing the beta and having raided and done m+ after 6 months. I actually got a reply from one of the devs and was surprised that they actually read our feedback. Forward many many years later and not a single thing that was discussed has been improved. I love this class and want to see it succeed however the ineptitude of the people working on this spec continuously blows my mind.
You have had so many years of feedback from the best Mistweaver Monks in this game (not me, I mean players who are amazing healers, from various top guilds) and you’ve chosen to do absolutely nothing about it.
I wanted to give a somewhat depressing view of things simply by pointing out the differences between us and one of the two best healers in the game for all content (Holy Paladin being the other)
This is what we are up against every time we sign up to raid with our guilds or sign up for a mythic+. I haven’t considered PvP in any of this, I’m talking solely from a PvE point of view but I know things aren’t good for us in PvP either.
R.Shaman — MW Monk
Ranged Interrupt — No
Bloodlust — No
SLT — No
AOE Stun — Leg Sweep
Insane Damage (vesper totem) — No
Mana Sustain — No
Healing Tide — Revival
Self Res — No
Team Res — No
Earth Elemental — No
AOE slow — No
single target slow — No
purge — No
tremor totem — No
Spirit walker’s grace — No
Great Movement — Yes
40% self dmg reduction — 15% self dmg reduction
Out of the 17 things that I mentioned there that makes resto shaman great, we have 4.5 of them and absolutely nothing else.
We also have the worst talent choices out of every healer, so many of the things that we have to talent into should be baseline spells (and used to be until you decided for some stupid reason to make us talent into them) and should be replaced with something actually interesting and helpful.
The talents I would like to see be baseline :
Ring of Peace, Tiger’s Lust, Mana Tea, Chi-ji, Rising Mist.
We also want to see a return of Chi, giving us a different resource other than mana to play with similar to Holy Power for Paladins. The fact that this was ever taken away is another travesty for Mistweavers.
How this has been allowed to happen is genuinely beyond any kind of sane thought process.
There has to be reasons for this.
Do you just not have anyone working on this spec?
Do you even test your specs when designing them?
Do you personally play resto shaman and holy paladin and are so bad at this game that you just decide to buff all of their weaknesses just for your own gain?
Do you pay any attention to the feedback that we give you?
Do you have any plans of ever allowing the likes of Holy Pries and MW Monk be the meta healer, even if just for one expansion?
Why is balancing the healer side of this game so difficult for you?
It is such a shame that it has got this far. This game design of hps healers vs utility healers needs to stop because utility will always win out and that has been proven in every single expansion you have ever released. At the end of the day, the utility healers can do just as much healing as the ‘hps healers’ which makes this type of spec design absolutely redundant.
All the best, from a Mistweaver who has been trying to stay positive for more than 7 years