MW PvE nerf

All damage decreased by 25%. Does not apply to PvP combat.

This must be the most pepega nerf i’ve ever seen during my WoW career. Who even came with these numbers ? Flat 25% nerf on every single damage ability is absolutely ridiculous.Monks dont bring battle res , they don’t have hero/blood lust, they don’t bring group wide damage reduction. If they are not the highest healer dps or can out HPS every other healer whats the thing that makes them unique and not a sub par healer from the rest? Clown changes as usual :clown_face:

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Yeah damage is gonna be waaay less but healing seems untouched unlike disc priest.

Disc nerf is relatively small and won’t make a big difference in healing imo. Especially when it’s much stronger than any other healer and still the most prefered one for m+

I mean, i can understand that they nerf the damage, but we also lose atleast 5 % hps because the AT compensation needs to be atleast 225 %.

Feels bad to get nerfed on HPS if we are are not even the highest output heal.

Nah, atonement nerf is pretty big actually. And it it nowhere close to ‘‘best healer’’ as you claim for pugs setting, probably the worst. No combat res, no kick, no stun. It is horrible for pugging. Shaman and holy paladin are much better picks.

How do you guys rate the first week after the 25% damage nerf to Monk? I have a few characters that I play in >+10 keys, and while my Monk used to be far away in DPS than other classes, now my Disc Priest is doing about the same damage as my Monk.

Basically, that DPS was the only thing that made MW Monk useful and stand out since melee healing isn’t always possible.
Honestly, I’m surprised by such a nerf to Monk without significantly nerfing Disc Priest at the same time.

Harmonic Gambit still does not work with Rushing Wind Kick, even after a full season. How can this bug still exist?

25%flat nerf biggest halth brain move since disc priest exist and does way more damage, MW should be the meele equal part too it

Tiger palm + blackout kick could need a 100%buff and it would not end up being OP

Mastery needs a buff my beloved hybrid build with rushing wind kick depends on a strong mastery and everyone drops it for haste because mastery is dead nerfed

Blizzard is the worst companie for balance, what a punch of rabbits

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