These are my ideas and some suggestions about current feral situation; and what should be done. Call me a dreamer will you ? hmm?
-Savage roar is completely ridiculous in current situation ; it shouldnt require combo points and energy both. only combo points!
–we should have sabertooh baseline
–Primal wrath should be baseline aoe finisher for ferals
–Trash and swipe should be 1 skill which stacks bleed up to 5 times (up to 5 combo) % 50 direct damage % 50 bleed.
-make survival instincts usable while cc’d
-Make incarnation baseline burst cd for ferals. rework berserk for better dps options.
-Ferals should have the highest energy in game according to wild god lore point.Therefore we need to have 200 energy baseline
-both dash and stampeding roar should remove roots baseline.(also tiger dash talent
-wild charge should be baseline as feral skill (feral spec spell, not talent) and both renewal and wild charge should be different mobility spells.(why is renewal even exist here on mobility tier??)
-give us feral version of mangle back (which increase our bleed damage buff)
-Mm hunters got hunter’s mark ;so we want our faerie fire(feral) back baseline(dont think it is squisible as talent in current design )
-Feral druids should have leader of the pack buff baseline.
-getting % 20 extra heal while we are in cat(like it used to be in tbc) would greatly help our survival
-we lost % 20 flat out burst damage when we lose artifacts. both berserk and incarnation version should have % 20 damage boost.
-Hardened roots(ashamane artifact trait) was a great edition to our pvp survival with artifact ; but its gone too. it would greatly help our toolkit again in arena and bg’s
-we lost % 15 armor penetration trait(open wounds) with bfa ; so we lost another big chunk of passive damage boost here.
-Shadowy trash was a great proc which helped our aoe ; but its uncessary with primal wrath; (i really really hope it P.wrath becomes baseline)
-Removal of Protector of ashamane was one of the biggest losses of our pvp gameplay since the bfa launch and global cd change issue.
-Adding global cd to all spells in bfa is ike a direct slap to all druids. at most ; ferals. According to this we should get at least % 30 flatout damage boost because we lost so many passive damage talents with the removal of artifacts
- we need to have our tiger’s fury reset when we make a succesful interrupt.
i’ll now list the things that ferals lost with the removal of artifacts ;as damage and heal with bfa ; and why the damage is worse than legion;
–Shredder fangs % 15 shred damage gone
-tear the flesh % 24 rake damage gone
-sharpened claws % 28 brutal slash damage gone
-feral power % 20 crit rating to shred gone
-attuned to nature % 60 regrowth healing gone(which is HUGE lost for feral)
-razor fangs ; % 18 damage to rip gone.
-powerful bite % 28 damage to f. bite gone
-scent of blood was passive too, we had it all along legion so losing this made us more energy starved.
-thrashing claws % 20 thrash damage gone
You see dear devs? how much we lose? i know you made some bandaid damage buff hotfixes; let me tell you ; its not enough.Its barely playable.If one class doesnt attract new players; it means one thing , its unplayable,unrewarding.It doesnt even compansate the losses.Even in legion our dps and toolkit wasnt very well rounded. And we were along the most troubled dps specs even in legion, now we are bottom deep in bfa.I know you guys are busy designing new zones and stuff, but the spec really needs attention and fast hotfixes.If you think im inexperienced and overexaggarating ; find some good rated old ferals(if you can) or glads and ask them how can we make feral good again. If a class gets popular again,you get your lost customers in the roads. Thats my feedback as a very old feral druid player. Have a nice day.