My friend says there's too much self-healing in Dragonflight

I’m only level 64 as of making this thread though, I therefore have no valuable opinion on the matter.

Is my friend right, arena forum dwellers? And would you nerf affliction warlocks?

I’m all ears.

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Yes, there’s waaaay too much self heal across the board. It’s actually insane. Even rogues are now healing a lot, which is a huge WTF

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This is concerning. Thanks for your input.

Especially with two vanish on top of their already insane defensive

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My friend says there’s too much self-healing in Dragonflight

Without it, it would feel very bad in terms of balance. Its a bit sad that it all depends on dampening now, but from my perspective that is a better solution than sitting there and have nothing in the pocket to keep alive.

Feeling helpless because your class doesn’t have the ability to deal with the situation is, in my opinion, one of the worst things you have to endure as a PvPer.

That’s why I’m happy to accept that there’s a lot of self-healing in general, if it means that I always have the opportunity to emerge victorious through outlasting.

Doesn’t mean they shouldn’t keep an eye on it. Some classes are way too overtuned in that aspect. DH with fodder for the flame which takes no skill, maybe demo/affli locks, definitely sub rogues and maybe a few more.

But since dampening is kicking in a lot faster with Dragonflight, it equals all out. Solo shuffle has often been fast with max 2-3 mins per round, as dampening kicks in very fast. In 3s dampening will also start now after 3 minutes instead of 5 minutes I think.

Honestly, if the selfhealing is that high, then it kinda reduces the effect of the changes to tank queues in shuffle.
Because a big part of the problem was the lack of healing for some, making it extremely skewed in what was viable with tanks in those queues. But if everything can selfheal that much, then what’s the point of that? There’s already a ton of oneshots anyway, which healers can’t do much to help with.

Don’t get me wrong though, I’m not saying tank shuffles should return. But keeping the oneshots and giving everything a ton of selfheals isn’t making the situation better.

They need to tone self healing down across the board, especially for specs which have good defensives, high damage, and high control.

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People just don’t want to fight with or against tanks. That was the simple reason for the change.

I agree that sub rogue definitely don’t need any sort of self healing. Even though, I don’t have seen sub rogues doing good in solo shuffle on beta. Not sure, if they changed something within the last days of the beta though.

But one or two outliner don’t make the whole system bad. You also need to differentiate. Damage absorption is not selfhealing, its more like damage reduction which isn’t shown as selfhealing.

Thats why a dk for example show high healing numbers, even though it wasn’t healing of course!

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