This is just a basic idea, feeback is appreciated
- Row one; Level 15 - Cooldowns
Nightfall - Deathbolt - Empowerment (new)
Empowerment: Deal full damage of your damage over time spells based on time remaining
- Row two; Level 30 - Survival
Writhe in Agony - Absolute Corruption - Leech (new)
Leech: damage done by damage over time spells heals you for 1.5% of damage dealt
- Row three; Level 45 - Mobility
Burning Rush - Full Retreat (new) - Nimbleness (new)
Full Retreat: After using demonic gateway, you gain 20% additional movement speed for 5 seconds
Nimbleness: After casting or channeling a spell, you gain 5% speed, up to 50% for 6 seconds (which refreshes until 50%), after which lasts another 5 seconds but diminishes by 12%
- Row 4; Level 60 - Area of Effect
Sow the seeds - Phantom Singularity - Shadowflame (new)
Vile taint baseline
Shadowflame: Summons a Twilight Drake that breathes shadowflame in a cone, dealing 20% of the warlocks health to all targets within the cone, lasts 12 seconds
- Row 5; level 75 - Crowd Control
Darkfury - Earthshatter (new) - Nightmare (new)
Demonic Circle baseline
Earthshatter: Causes a quake at target location, dealing damage and causes targets to be rooted in place for 8 seconds
Nightmare: Causes your fear to also slow the target after fear ends
- Row 6; level 90 - DPS
Shadow Embrace - Haunt - Soul Siphon (new)
Soul Siphon: Causes your Drain life or Drain Soul to deal 3% increased damage for each damage over time spell, up to 10%
- Row 7; level 100 - Management
Soul Conduit (rework) - Dark Soul: Misery - Creeping Death
Soul Conduit: Agony has an increased chance to grant a soul shard and corruption has a chance to grant a soul shard
- New Row! Level 115 - Class Flavor
Demon Armor (new) - Fel Armor (new) - Shadow Armor (new)
Demon Armor: Reduces damage taken by 15% and increases healing on you by 15%, lasts 30 minutes
Fel Armor: Increases your critical strike rating by 5% and grants you a shield based on damage done, up to 20% of warlocks health, lasts 30 minutes
Shadow Armor: Damage made against you causes the attacker to be damaged for 10% of warlocks health
What do you guys think? It’s only basic.