My Kill Command does same damage as Cobra?

Why does my Kill command do the exact same damage as cobra shot? what is the point of it? most of my pvp gear doesn’t have mastery or my pve gear, it hits like a wet noodle, i may as well spam cobra shot instead? wtf did blizzard do?

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Yeah I recently noticed that too. I’m certain that Kill Command did at least double the damage of Cobra Shot in previous expansions.

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In BFA 8.3 my Cobra shot did around 25,000 per cast, while my KC did around 82,000. Didn’t play 8.2 but in BOD My Cobrashot did 8,400 and KC 22,000. So in Ny’alotha KC did 3.28 times the damage as Cobra and in BOD it did 2.61.

If we want to compare first patch raid to first patch raid, my cobra did around 5,700 in Uldir compared to my 15,500~ Kill command. So in most of BFA Kill command did around 2.6 to 3.3 times the damage of cobra shot.

Right now if you have good enough gear your cobrashot will hit for around 2,300-2,400 on average (all numbers are average, based on both hits and crits) while your KC hits for 3,500-3,600. Giving it a ratio of just 1.5…If we even went with Uldir ratio’s KC should hit for around 5,500-6,000. Would this fix the spec? Not really, perhaps in ST but we’d still be bottom of the barrel in m+ due to our garbage aoe. Having beastcleave that lets be honest hits like a wet noodle per target, capped at 5 is killing us.

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Does it still lower cd of BW at least?

It does but what’s the reason for the “nerf” to KIll Command in SL I wonder? I always preferred BM damage being split 50/50 like it was in the old days but not by nerfing the hell out of our biggest hitter. I still think they should buff Chimaera Shot AND make it baseline for BM as well. Don’t care about the second component that MM got as a talent in it’s place. I just want more than Kill Command, Cobra Shot and Barbed Shot as a rotation.

Edit: I should really post BM stuff from my BM Hunter…

Im gearing with pvp gear right now and upgrading it but im getting next to no mastery so my KC is doing same dmg as combra, why again should i use KC?

It’s not entirely a case of “KC nerf!”, because Cobra Shot got a huge attack power modifier buff in Shadowlands - it went from something like 35% to approximately 75%. That said, I’m pretty sure KC did receive a formula reduction too, which was probably done to reduce BMs AoE capabilities.

So it’s not entirely caused by a nerf, but also by a buff. Yet it’s still pretty stupid that something like KC does the same damage as a resource dump spell.

So why do I need to ever bother using KC anymore unless and enemy is below 35%? I feel like i could pretty much ignore this spell for most of a fight. Cobra shot is faster and more reliable I seems.

KC pointless now just spam cobra shot
they crumpled bm and threw it away
bm need some buff

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It’s not pointless but it really does feel weak

No, it’s worse than that. At least if it was just worse you could stop pressing it.

For me it’s about 200 more damage and costs 5 less focus so it IS fully “efficient” to press… it just feels awful to use it. It also dashes your pet too, so it’s good for target swaps in spread cleave (Altimor phase 2 comes to mind.)

“OH KC time!” 5k crit during burst phase"… oh…"
dies to a 20k Ret pala crit

My sub just ran out this morning. Decided I don’t want to support blizzard anymore, they just ruined the one spec and class I wanted to play this expansion while boomkins are hitting 5 mill damage in BG and have unlimited AOE yet they make BM trash, cap AOE, kill kill command… Going to start ESO again with my friends who also feel same and play an MMO with a bigger focus on exploration and story.

I was really hoping shadowlands would save wow but non of the zones or npc’s are memorable, i found the zones too small and dull nowhere near as good as bfa or previous expansions, they all felt empty and bland and annoying to travel around. Maybe shadowlands is much better with hardcore endgame raiders but for me it was the worst I think in history. Think I’m done with WOW for good now, I gave it nearly 16 years of my life and now I’m 30 I think I need to move on and forget about it.

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I don’t understand all the complaints about KC vs cobra here.

On most logs in decent gear, KC is ~5k damage per cast, and cobra is ~2.8k. It’s almost double. Are you sure you guys aren’t only counting one of the two pets KC?

Therein lies the problem. I despise the Animal Companion talent. That playstyle is what drove me away from BM in Legion. I prefer only playing with1 pet but doing so effectively halves the damage of Kill Command as half of 5k damage is 2.5 which is less than what your Cobra Shot is hitting for.

that is if both pets even hits the mob, you se if one pet for any reason bugs out on bosses that tanks move, it will not hit whit kill command if it is supposed to dash.

combine this whit your main pet at times, decides to walk up to an mob, taking its time you loose arround 40% dmg fast.

Exactly like I said, you are looking at individual hit and not both pets. Average cast is what you should be looking at. Which means everytime he pressed kill command, he did 4.7k damage on average, whereas cobra did 2.7k.

Kinda strange you didnt look at average cast on the other example, but average cast on this one. Yes, these numbers are closer, but he did have twice the crit % rate on cobra than he did KC, not to mention sludgefist pillars widely skew these numbers so a terrible fight to look at.

This is a complete misunderstanding of how animal companion works. Firstly, what do you mean ‘playstyle’. The ‘playstyle’ is IDENTICAL. Nothing changes, you press all the exact same buttons you always would. You literally cannot even tell you have a second pet unless you are sat looking at melee counting them. It makes no difference whatsoever in how you play. Secondly, you don’t ‘half’ your KC damage by not taking it. By not taking AC, your main pet damage would increase a significant amount. Animal companion nerfs your main pet by 35% to split the damage between first and second.

So why does AC sim higher then? I thought pet damage with AC is 130% as opposed to 100% with no AC.

Yes but that 130% pet damage is split across both pets (both pets are nerfed by 35% otherwise double pet would be completely broken). But then your second pet doesn’t basic attack, so it ends up being much less than a flat 30% pet damage increase, can’t remember the number off the top of my head. But obviously enough to make it by far the best talent.

Ok noted thank you.

And yeah ‘playstyle’ was not the right word. I just don’t like running with 2 pets. Blame that on Legion and Hati. His AI was abysmal back then.

Was defo awful at times, but most of the bugs have been fixed since EP thankfully.