My life as a dk in shadowlands was like

i start this expansion as a pvp player loving unholy dk and they promised us alot of things which where completly lies like bringing gargoyl back as a baseline and strong ability and removing our gcds and so on …
but when i start to do pvp it was like i have to outplay my opponent 10time cuz he was playing warrior and i was a useless piece of garbage like unholy dk
so they said its just start of expansion they will tune things soon so i waited and guess what they nerfed unholy more only cuz of raiding i was like what??? and they didnt even revert the nerf in pvp so after strugleing a little more i said ok this is a pve game for sure but i dont like to do raid so M+ might be fun so i start my journy in m+ in season 9.1

i start as tank role cuz i had more chance to play the game actuly it was going fine at start but when dps start to gearing up it start to feels really bad you lose agro 24/7 dk almost has no good pulling agro and not even good overall dmg its like compeletly garbage dmg
while paladins and dh can get 100m dmg by pressing 1button we have to do 10time more than them to get half of their agro and dmg and in high keys tank dmg actuly matter
and we are not like druid that instead of dmg bring realy insane pulls to the table cuz we get one shot in really huge pulls in high keys
so in general it is not fun to play with the most squishy tank in meta which is fine for me but lose agro 24/7 in high keys like do 26+ keys and my teamates are all screaming for agro cuz for some Stupid reason blizzard devs think that the tank that holding two hand have to be the least dps tank in meta so everyone knows that these devs are beyond incompetent and useless if im playing the most risky class i have to do the bigest dmg in all tanks not the least and dont tell me you heal your self cuz thats our defencives we have healing instead of mitigation which is sucks in realy high keys but its fun

So in general shadowlands where the most garbage expansion i ever played as a dk and i really hope ion hazzikostas get replace soon so someone with new ideas come to this game personaly im done at this point i hope you guys suffer well as a dk but tho i cant take it anymore hope you guys enjoy the suffering .

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this is alot of BS, and im 99% certan its a skill problem not a gamedesign problem. yes warr in pvp is broken AF but thats about the only think in your post i agree with.

Well he’s not wrong about DK in keys being rubbish compared to other tanks

The top 5 tanks in mythic + are all different tanks and DK is number 4.
The first warrior is at the 22 spot, every other tank spec is within the top 5.

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Dk as he says is much squishier in pulls due to the nature of the class and its abilities. He’s also right about the damage from blood being awful compared to most other tanks. yes there may be some insane players under the right conditions that know how to milk it for all it’s worth but generally there is a reason you see DH tanks everywhere and not DK.

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i respect your idea everyone has different one but to me bdk should never be the worst dmg tank while bieng also the most squishy one and keep in mind that playing bdk need more skill to play with but when you see prot pala or dh tanks press 1key getting 50k dps in detail and tons of agro which allows to their team to comit coldowns so faster
or compare it to bear where it may do low dmg like dk but bears can do insane pulls with incarn which help them compete with dh pala
but when you come to dk in realy high keys there is nothing but more risk you might get 1shot any moment specialy in fortiefied weeks
your dmg is realy lackluster like compare to dh pala monk tank around 20 to 30% overall dmg lack
your aggro will be problmatic when play whithout rouge or hunter it is very hard to keep agro
atleast in terms of overall dmg dk should be very good compare to other tank but nah the dmg is just not there

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So is DH so is Paladin even druid is like this outside of big cooldown.
DK is about equal with those 3 on pull.

This is true blood need some damage.

But the fact of the matter is that Blood DK can do the highest of the highest keys is it a perfect class no it is not but i do not think any of the tank specs right now are perfect.

Il use Prot paladin as an example can prot do a lot of damage right now yes but survivability suffers and kiting is not good at all, because of how Mastery interacts with you standing inside of consecrate (short cooldown but on the gcd) and how standing in that is a massive increase in survivability you need as a player to not fall over.

The fact of the matter is that as a blood dk you can do everything everyone else do in mythic pluss.
I forgot to reply to you before because i was watching dorki play blood dk in 24 to 26keys.

Playing your class well is something you need to do on all the tanks to get the max out of them, but blood dk is not worse than other tanks on anything other then damage done, and is capable of doing the highest content.

Too bad you had a bad experience, or well… that’s what it sounds like.

I personally like unholy pretty much and it feels decent to play in arenas. Kinda feel like other classes are just way over tuned instead of DKs being weak.
You might give unholy pvp another try as I do think with the death coil lego and haste build, Dk can really pump damage.

I always say this but you should play what you like. Maybe another class might give you a fresh start and itll feel like something you’ve been looking for.
To me, I often switch mains and specs I tend to always avoid and I end up being pretty surprised to how fun they’re.

Says the guy that does not tank, do keys above 10 or pvp…

Nor has a dk of any form.

Think you missed the point entirely, he’s mostly talking about how DKs were bad on launch in both dungeons/pvp and tanking.
And after 1 year tank dps/threat is low, poor in pvp and their spot in the raid has dropped as well.

It’s almost like DK can’t be good, unless they mess up the math for a patch.

Also this is OP’s character.
https://worldofwarcraft.com/en-gb/character/eu/outland/razhgul

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At the first raid Dk was extremely good for raids for tanking.
Unholy and frost was some of the best dps specs for castle nathria. so much so that 4 dps dks was used on the world first and 3 was used on the world second kill of the last boss.

For dungeons unholy was the number 5 melee dps out of 13 specs (of what i can easily see)

Dk tanks still did 24-25s in season 1 that is on par with other tanks as the highest keys was done by DH at 27 but several other tank specs did not do higher than 25s.

Again i am left with DK tanks are fine other than low damage.
Just like i said with the comment you are replying to.
DK tanks was fine with a meta of DH.
And dps dks was even extremely strong in the first raid. And just ok to good for dungeons.

DK especially tanks right now are fine and has been the whole expansion, unless you where doing the actual world first content anything below that and it was and is fine.

So being the number 4th best ranked tank in the world is not good enough to show the potential of the class?

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in what rating is that pump happening?

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Some? Trying to keep thread from a boomie at the end of their ramp + kiting is a nightmare.
Sure that probably all tanks need to kite at some point on an average pull in some dungeons but blood dk needs way more that some damage to keep thread and not get your melee oneshot.

My life as a Death Knight in Shadowlands was pure suffering. It is good that we Death Knights suffer well, is it not?

They have utterly stripped this class of its soul…

Suffer well (c)

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