As long as this RDF is not in game before middle of Wrath C. Fine with me. As you can see, I’m not much of a Dungeoneer More of a #NoChanger actually.
This isn’t an incentive. Do you know what the words you use mean?
Who cares? What is it you think you gain by standing in Stormwind?
Incentive means a motivation to do something. You wanna do a dungeon? Fine 2 people needed to summon at stone therefore you need 10 minutes to travel is an incentive. Creating a window to be ganked during your travel which negates RDF
It makes old world relevant. But this is just 1 aspect, like profession trainers/recipes all spread over the world. Class trainers not jn every capital.
Here’s the thing. It’s not a statement. It’s a fact that these are moot arguments.
You can’t compare the two because flying never existed in vanilla, and didn’t exist in Azeroth outside Northrend until Cataclysm. Hence, it’s a moot argument.
Without RDF, people are still mostly sitting in a major city or out doing quests, waiting to get summoned. Again, moot argument.
Subjective opinion. Moot argument.
So the only reason you don’t want RDF is so you can gank low level players at or around dungeon entrances… You call that an argument? I call that hogwash.
You should’ve left the flying mounts out of the debate because as i already explained, you can’t compare the two since flying in Azeroth outside of Northrend wasn’t a thing until Cataclysm. Moot argument, moving on!
Just like you go for ganking lowbies outside dungeon entrances, since they give the least resistance. Gotcha! You’re entitled to disagree with my suggestion but do try to add some context to your “argument”, eh?
What? They’re stealing your time? That’s a new one for me… Moot argument. Actually, it’s not even an argument. You’re grasping at straws here, man. I’d be embarrassed if i were in your shoes right now…
I’m sorry to say that yours is not a solution, it’s a hinderance. It’s you, suggesting they add a time-gated feature to the game. Not gonna work.
As i already tried explaining, people are sitting AFK in major cities all day spamming LFG channel or waiting for their group to summon them to the dungeon entrances.
Again, RDF would not have any negative impacts whatsoever and wouldn’t change much, if anything at all, apart from the fact that people would be able to get into dungeons quicker, without having to waste time.
You fail to come up with actual arguments and your solution is to add a time-gated feature that people despise in most MMORPGs outside of WoW.
Try again, buddy. This time with more ‘feels’, yeah?
Which is why people stay in town and go “summon please”. Gotcha. Very good incentive.
And before you ask, yes, I am always the idiot going to the stone to summon.
How? What is relevant about standing in Stormwind?
Just because you label it as facts, doesnt make it facts neither negates it thats it your statement nor does it negate my facts.
I already explained without RDF atleast 2 out of 5 people have to walk to dungeon, creating world immersion and creates window of opportunity for pvp in world happening. With RDF 0 people would walk and negatively impact world immersion to almost non existent
Its not subjective, pvp are factual the most populated servers
No, i dont want to gank lowbies, it creates pvp of same lvl because people of same level do the same dungeons naturally
You didnt gotcha anything, because you assume its about low levels ganking. As i already mentioned its not about low level ganking but creating same lvl pvp happening.
Noone steals my time. It forces me to also dungeon spam because its the most efficient way. Affecting negatively pvp happening with a magnitude happening in the world
Its just a suggestion for a middleground. Im fine with no RDF if that pleases you more
As i already explained atleast 2/5 people must walk through zones. RDF would make it 0/5. Making world immersion almost non existent.
That people can get faster by just teleprting into a dungeon heavily negatively impacts world immersion and pvp happening as i already explained 10 times now to you.
Again just because you think my arguments are not good, doesnt mean they are not good. I could say vice versa to you.
But i wont answer anymore to you because we go now in circles, i have said what i wanted to say and so have you.
Have a nice day
How come none of you understand 2 out of 5 people of the party atleast creates world immersion. RDF would make it 0 out of 5 partymembers.
yes just one aspect, interesting how you conveniently left out my other arguments in the same paragraph like profession trainers, class trainers, weapon masters all scathered over the creating old zones to be relevant all together.
Because if this was your argument you should be thrilled about RDF which would let 3 folks fill the world actually doing stuff that wasn’t flying into the summoning stone rather than the toxic crap going on right now.
These are relevant when you ding and then that’s over. They don’t have any recurring benefits. What is it you want people to do at the weapons trainer that would invigorate the world?
As you said yourself, those 3 people can still do quests and get tp’d to summoning stone with dungeon finder right now.
As i said its a mix of different aspects contributing to world immersion. Stop asking what one aspect on it own contributes. If you slowly get rid of all aspects like above you get the convenience retail has, the problem it feels less like an MMORPG and with dead zones.
Remember that RDF doesnt only affect high levels, it heavily negatively affects low level world immersion like in retail you are the only one taking boats/ zeppelins/ flightmaster.
Every added convenience slowly destroys MMORPG’s. There is a reason you play classic and not retail. Retail shows what negative impact every convenience has over time.
With the portals it does not matter if you sit in the new or old main cities.

Just because you label it as facts, doesnt make it facts neither negates it thats it your statement.
A fact is something undeniable. What i have posted is simply that. Undeniable. RDF has no negative impact on the game considering most people don’t bother moving to the dungeons themselves and rather wait for a summon.

I already explained without RDF atleast 2 out of 5 people have to walk to dungeon, creating world immersion and creates window of opportunity for pvp in world happening.
Those two people don’t engage with other players on their way to the dungeon. What exactly is your point? Oh wait, that’s right, you don’t have a point…

Its not subjective, pvp are factual the most populated servers
Nope. Purely subjective. Factual? You mean objectively? Nope. Still subjective.

No, i dont want to gank lowbies, it creates pvp of same lvl because people of same level do the same dungeons naturally
But you just said you want to gank other players. Most of the time, max lvl players only gank lowbies at dungeon entrances. At least according to the forum posts where people are fed up with it and decide to take it up on the forums.

You didnt gotcha anything, because you assume its about low levels ganking. As i already mentioned its not about low level ganking but creating same lvl pvp happening.
No, it’s about meeting the least resistance, and for PVP’ers, the least resistance they can meet is facing lowbies at dungeon entrances. Feel free to read the rest of the forums where lowbies are fed up and decided to take it up on said forums.

Noone steals my time. It forces me to also dungeon spam because its the most efficient way. Affecting negatively pvp happening with a magnitude happening in the world
Why does it force you to dungeon spam? Is someone sitting next to you, holding a gun to your head, telling you to do X dungeon? No? Then why post such nonsense? Nobody is forcing you to do anything. Same as nobody would be forcing you to use the RDF tool to queue for random dungeons, as with my suggestion, the current tool would still be there for those who want a more specific group composition and be “social” and fly/ride/walk to the dungeons.

Its just a suggestion for a middleground.
I already posted a suggestion with a compromise which would benefit everyone.

As i already explained atleast 2/5 people must walk through zones. RDF would make it 0/5. Making world immersion almost non existent.
Nobody and their mum engage with other players on their way to a dungeon. Moot argument there buddy…

That people can get faster by just teleprting into a dungeon heavily negatively impacts world immersion and pvp happening as i already explained 10 times now to you.
There is no immersion now, thus there would be no negative impact with the RDF. The whole ‘MAH IMMERSHION!!1’ argument is completely moot. Stop using it so hard.

Again just because you think my arguments are not good, doesnt mean they are not good. I could say vice versa to you.
If only you had an argument that hasn’t been regurgitated to the point where even infant birds wouldn’t swallow it anymore, sure.

With the portals it does not matter if you sit in the new or old main cities.
It does matter for lower levels leveling. Or every 80 in Dalaran, or half of them standing in SW. Huge difference of world immersion

But i wont answer anymore to you because we go now in circles, i have said what i wanted to say and so have you.
Have a nice day
I think you should have read this

As i said its a mix of different aspects contributing to world immersion. Stop asking what one aspect on it own contributes.
Then give examples that actually matter.
What is the point of hanging around in Stormwind? What good does it do to the world that there are players in Stormwind?
Not that there aren’t, but what good does it do?

What is the point of hanging around in Stormwind? What good does it do to the world that there are players in Stormwind?
It doesnt matter for 80’s directly, it does matter for low levels seeing not every old world capital empty. I already explained it to you. If you dont want to comprehend it, or fail to understand this i cant do much more.

It doesnt matter for 80’s directly, it does matter for low levels seeing not every old world capital empty.
But levelling players benefit a ton from RDF cause currently low level dungeons are deserted.
Is Stormwind being populated really worth losing low level dungeons over?
All the low levels get a portal to Dalaran as well - does not mattert at all.
The micromanaged LFG is the one that incentives squatting in a city, until you get a group and go to FP.
Also if you care so much about ganking you could just do it in daily quest area and resource farming spots. PvP finds a way, unless you’re on one of those 17k to 1 ratio realms

Its important to not have rdf in wotlk
No it’s not.
Because EVERY reason about no RDF was wrong and Wotlk Classic proved that.
And every features like cross-serv, spamming dungeons can be disabled.
So, 0 real reason to not put RDF.

And the reason isnt just about social stuff, there are other reasons more important than that. And for the same reason that you dont teach your opponents how to play poker better I dont explain my opponents how to play wow better.
Yet you like all the other anti RDF people fail to specify those bloody reasons.
Context and actual arguments, please.