Hi all,
This is just a idea of how I think they could rework or improve the San’layn tree so it can be in similar strength to Deathbringer.
- Vampiric Strike (Talent)
- Marrowrend & Death Strike now has a 40% chance to change Heart Strike into Vampiric Strike.
- Vampiric Strike heals you for 0.5% of your health per enemy hit over 2 seconds.
- The Blood is Life (Talent) / Blood Beast
- Blood Beast summon time reduced to 8 seconds.
- When casting Vampiric Blood you summon a Blood Beast to attack your enemy for 8 seconds
- Double the damage the Blood Beast does in single target.
- Increase the Blood Beast spawn rate by at least double when using Vampiric Strike.
- Blood Beast has a Death and Decay aura.
- Incite Terror (Talent)
- Vampiric Strike and Heart Strike cause your targets to take 1% increase damage from the Player up to 4% for 15 seconds. Vampiric Strike benefits from Incite Terror at 400% effectiveness.
- Visceral Strength (Talent)
- When summoning a Blood Beast you gain 8% Strength and 4% Damage Reduction for 8 seconds.
- Sanguine Scent (Talent) REWORKED
- Your Death Strike and Marrowrend have a 15% increased chance to trigger Vampiric Strike when damaging enemies above 65% health.
- Vampiric Aura (Talent) NEW EFFECT
- When Heart Strike or Vampiric Strike damages an enemy you have a 25% chance to reduce the cooldown of Vampiric Blood by 2 seconds up to a maximum of 6 seconds.
These are obviously some ideas, but I think it would make it a more appealing option.