Not exactly, no, apart from “you want that number to keep going up.” And that doesn’t really get to the heart of it.
I always answer this: I don’t. I have no idea why people keep asking it, either.
There is ONE axis in this game. The devs throw chaff around it, as a distraction and as side-content - Collections and suchlike; Achievement Points, that kind of thing.
But the One True Direction in this game is: Can I kill today the thing I couldn’t kill yesterday? or, Can I kill this thing faster today than I did yesterday?
It feels good to be more powerful, to be faster. That is the core of the game.
That was set in stone by the devs in the foundation of the game. Not my rules - theirs. They could have chosen otherwise, but they set this as the axis.
When the game is delivering movement along that axis, it is succeeding. When the game is not delivering movement along that axis, it is failing.
Early in the expansion, my mage was getting nothing in the way of gear, and was stuck at 340 for three or four weeks when others were in the 370s. This was a combination of bad RNG and my lack of understanding that the devs had moved actual gear rewards to the chests, so I wasn’t doing them religiously.
My bad-luck streak ended, and I found religion, so my mage has now caught up, but I wasn’t having problems playing at 340; I was just feeling the lack of movement on that One True Axis that the devs designed the game for, and were under an obligation to deliver.
Now closing in on 390, I feel the same stalling. Maybe 10.0.7 will do something for that in a couple of weeks. I hope so,
If I just wanted more gear, I’d have it. I’d buy an armor stack HC run and a set of +15s with stack, and fill in whatever gaps were left with crafted gear. I have the credit card to do it. It’s not even that expensive at this stage of the patch, so I even have the gold to do it without paying money.
But I don’t want gear. I want the experience of progressing, which is what the game owes me.