Mythic + from a "weekend" player perspective

Low keys like +2 are easy enough for a player beating the delve tier that makes cracked keystone quest available.

My advice would be simply do not engage if you don’t want to do m+, I did s2 ignoring the cracked keystones as well and I was still able to complete my gearing process to the max of what is available with delves and crafting before s3 came so you don’t need it to complete your gear track through delves at all.

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Still why to throw away those 15 runed and 15 gilded crests so early in the season? For a delve player those are golden and really great boost and +2 is much much easier than T11 delve with dps role solo.

Funny OP did not mention those crests at all, just 59G, but the crests are the reward here…

if you’re asking me personally, I do not like m+ mechanically
from the reward system and how it works, to affixes, to the key system, to how it changed how dungeons are designed, everything I dislike about it
so I don’t really engage with it.
15 gilded
150 gilded
1500 gilded
none would be enough

I do agree tho with you that they should’ve listed 15 runed and gilded, cause while it wasn’t an incentive for me it obviously was for them

The huge jump is only from heroic to m0. Not sure about m0 vs m2

I understand that from the point of view of running them repeatedly thus engaging with the M+ system. But to run one, just one +2 means the same like to run 1 random heroic or M0 dungeon.

There is really no track of the toxicity or pressure in a +2 like in higher keys.

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It can’t downgrade either.

oh yeah true I’m sure that for the people who enjoy it its a nice extra amount of reward
but for me, there’s just too much about m+ I dislike, the factors you mention are part of the pie, but small parts of the pie, remove those pieces of pie and most of the pie still says no, if that makes sense.

it’s honestly to the point where if I had my way we’d just go back so I don’t really talk about it unless asked my opinion cause so much would have to change to make me happy with it that I don’t think its worth it, m+ has its audiance, I’m not that audiance.

I honestly have never understood the level squish in M+.

+2-10 keys were perfect for learners, and for quickly getting alts geared up quickly to get into higher level keys.

Now +2-4 keys are just a cesspit. It’s too hard for the new players, and for experienced players (that pug) who need to go through this now to move up the ladder have to deal with people who really have no clue what’s going on.

It’s not fair on anyone.

Another point is that M+ is incredibly unrewarding. For some reason in SL they decided to reduce the amount of loot from keys. This has always felt bad, but Blizzard has never changed this.

But I will say to OP, that if you know you don’t enjoy M+, then why do the Cracked Keystone quest at all? It’s a completely optional 1 time quest. If you’re a casual player that doesn’t do M+, then I doubt having the crests from it really matter for you.

It’s not like a M+ player that wants to get good gear, who in the first week of a patch needs to run Delves to get the best loot from the vault.

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That stupid cracked keystone quest actually got me into M+ tanking. Now i brick keys to learn the routes, haha.

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People say the system needs more tanks and healers for faster group forming, they will for sure survive few keys ruined in exchange for more tanks available!

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Not really… a +2 is just a M0 with a timer tbh.

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I dont wanna be mean or whatnot but if thats how you feel and what you experience then maybe m+ realy isnt for you …

This is why the current system fails. They removed the learner keys

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The quest to M+ is offered at correct time to the average delver when the player completes certain goal - corresponding Tier difficulty. At the time the delver was able to complete the difficulty bringing her/him to this quest, +2 is nothing else than just an easy learner key for a player with this experience.

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The learner keys are still there. +2/+3 is barely any difficult than your m0…with just a timer attached.
The fact that most if not all use delves to farm champion gear and some hero(map) pieces thus making keys in the +2-+6 range obsolete.
After delves they jump straight into +7s and wonder why they got absolutely slaughtered…

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Then don’t do it .there is a weekly quest atm for pvp .I will not be doing it .you can do same with mythic quest if it is “too hard” for u .

Overconfident people mostly trip over their feet in +7 and have a pickachu face but then quickly recover and blame other party members before making their grand departure from key

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Right but the jump after that is steeper, 4-7 was relatively smooth but now you need to kniw what your doing more. 7s used to be more forgiving