Greetings.
I know this topic was posted many times before and still blizzard thinks that leaving from a mythic + just like that is totally fine I assume.
Now before everything else I am not here to blame blizzard , but why don’t we have a penality for leavers? At least a 15 minute deserter one like for bg’s.
Today I was in a 20+ neltharions lair and the healer left in the midlle of the dungeon because he died from a spiteful spirit this weeks aff . Time was verry good , team was good he just got pissed said to every one “noob team” and left. After 3 minutes he was in uldaman , no problems easy to find group as a healer. And who got the penality ? the one who did the effort to make the group look for the players for 10-15 minutes. Hes key was downgraded for what ? For a nervous kiddo who left because he died by his own fault.
And this is a daily problem not just a rare one, and if you are a dps and stay in q looking for group for 30-40 mins then this happens it really motivates you to play the game for sure.
The question has been asked before, the Mythic+ system does not make use of the LFD/LFR matchmaking queue and therefore no 30M Dungeon leaver penalty is given.
Its the same as if you leave from (any difficulty) raids or dungeons by going to them manually and entering then leaving for any reason.
Edit: If a player did insult others you can report them for harassment.
Edit2:
It is not a reportable offense and therefore Blizzard will not take action, players may leave for except if they stated they would grief on purpose.
Well imo mythic+ can not be compared with the raid system. First of all in the raid you get no key downgrade penality something that you worked for, if some one leaves the raid the player can be replaced in mythic + you can not because no one will join an on going dungeon and also to much time is wasted.
You pay for the convenience with downsides like people can leave. Make like minded friends or join communities that impose rules if you don’t want the risk of leavers. Stop asking Blizz to make systems to compensate for your inability or unwillingness to interact.
I’ve never had any one leave a key.
Maybe you’re the problem if you’re seeing a lot of people leave your keys?
I do agree that the key shouldn’t deplete though. It’s so annoying if you have a 20 key and now are stuck with a 19 that no one wants to do.
Not every one has a lot of time to invest in the game like you may have , playing with friends is not always possible , they may not be online when you have the 1-2 h to play , same goes for the guild members. And I am more then sure that the majority of the players are playing ocasionaly when they have the time and do not have the oportunity to play with freinds always.
And it was just a simple question / suggestion not asking for blizzard anything, the forum exists after all to discuss and ask things like this to, as far as I know , and if you are unwilling to give constructive feedback and you are here only to try and point out other peoples inability’s then may be you should not post at all and keep the negative feedback for your great self .
Just because you disagree with it it doesn’t mean it wasn’t constructive.
But if you just want to whine into the wind, go nuts.
You really have no idea I see , but thank you for your constructive reply ,you can move on to other forums now and spread your respectful and constructive ideas . Godspeed mate.
He gave you the suggestion to join communities, which is a very good one.
I can’t believe you mate unless you only play with your friends or a dedicated team, in a pug scenario i would say its around 20-25% people leave, and sometimes for no reason
Leavers should definitely be punished in some way, the fact that you can just join a key, instantly leave and collectively waste hours of people’s time with no consequences seems really unfair…
Also before someone brings up the argument that people should have the right to leave a bad group, from my experience the leavers are almost never the good players in the group, I always worry most about the guys that are failing constantly.
I also think it’s incredibly rude to just leave a key. I always suggest a disband and if no one reacts I simply finish the key. People are in those dungeons for different reasons. Sometimes people leave keys that are perfectly timeable as well.
why i have the feeling that everyone stand im crap all day took way too much dmg and probably ignored every mechnic in the games so the healer jus was fed up with bad players and lefy, not becausr of 1 spiteful mob.
i only ever died to spiteful as a healer because i tried to save the rest of the group that played bad and took too much dmg.
leaving without penalty is fine. too many bad players so you can see very early already that this key will be an epic fail
create aug, leave everything you want, it’s few sec in q before next, better key. It’s balance problem mostly, cause some classes waiting too long and care even about bad keys, while some classes/role didn’t wait at all, so if they see something they don’t like, they can insta leave.
Man, if you’re healing M+ I don’t blame you for leaving sometimes. I saw healers told to heal more when they’re pulling good figures. I’ve also seen runs go fine, but just because someone died in the group, at the end they’re calling the healer trash, etc.
Not sure why you’d actually want do pug heal M+ - granted, the most of the toxicity I’ve seen has been in low keys, but wow, its pretty bad. Also I’ve been in pugs with quite a few bad healers to, so maybe that’s why?
I mean you can check my raider io. I got to 3.2k io only pugging, I don’t even have legendary on this char and you can see I don’t have a “team”.
If you are genuinely getting leavers 25% of the time as you say, I would review your own gameplay, that is way way way too high. I’d say I get a leaver maybe once in 50 keys. The only time I can think when I got a leaver in the last 3 months was when I was doing a FH on my Hunter alt and some guy left in the middle of the 3rd boss without even saying anything, I assume he just DC’d. We still finished the key with just 4 people for the vault.
The fact there is no option to report for leaving a key is the biggest problem.
Blizzard isnt taking action to punish people to ruin other players experience.
If there is no way they can figure out how to make a reporting system then just remove the depleting part of a key, that way there is no problem is someone just RQ or leave the party.
In a matter fact the whole point of removing key downgrading has had alot of talk and the fact blizzard hasnt even said a single thing or given it a thought is also awful!
For your numbers you also have to account for the fact that as an augvoker you can get into any group, which includes groups full of experienced mature players.
You know, good players that dont make misstakes and can estimate very accurately when a key is untimeable and when its not.
As an end result you dont play very often with people whos ego gets so bruised if they fail 1 mechanic once that they cant take the humiliation and leave.
OK. That is a bad move from that healer. And I know its frustrating for that to happen.
However, I have a question for you:
Did that happen once? As in, this example you post here. Is it anecdotal, or is it something that happens a lot?
Because if it happens just once every… dunno… 20 runs. Its sad, but the system works FINE. You are bound to stumble upon douches if you PuG. Eventually.
Because I can give you examples of people literally trolling my keys. But I must also admit that it happens maybe 1 out of every 20 keys or something like that. 5 out of every 20 I actually have so much fun and vibe with the group (timed or not) that we either A) do a couple more keys together and/or B) some end up in friends list and we play other days.
So, 1/20 bad experiences. 5/20 amazing experiences. 14/20 OK experiences. It sounds like a good deal to me.
Thats my take.
There’s another thing to consider here. As a druid, you have some tools to help your healer out if they get fixated by shades (in particular vortex and typhoon). As a tank, the shades don’t affect you at all, but rather than ignoring them, it’s in your interests to help the group by moving on to the next pack as soon as mobs start to die to leave the shades behind. If you’re not doing these things, you have to bear some responsibility if the healer or other members of your group die to shades.
bro… you’re playing Aug… I dare you to try to get the same rating in Devastation xD… you’re lucky if you get around 2k