Mythic plus dead?

They aren’t comparable. Two different systems. S4 saw the revamp/key squish.

But by all means go dig out an old graph and convert the data to match the new system.

Neither are DF S4 and TwW S1

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If you look at the squish and what the intention with it was, you’ll notice M0 became the equivalent of the old M10 or so. So yes, if they executed that properly, the low key levels poofed :slight_smile:

You seen what we got next season.

The War Within Season 2 Dungeon Rotation

  • Cinderbrew Meadery
  • Darkflame Cleft
  • The Rookery
  • Priory of Sacred Flame
  • The MOTHERLODE!!
  • Operation: Floodgate
  • (Returning Legacy Dungeon)
  • (Returning Legacy Dungeon)

In guild we’re speculating that Tol Dagor and Shrine of the Storms would be the worst two legacies to get :dracthyr_uwahh_animated:

I wouldnt mind either tbh, provided they buy some damn plaster and fix the walls and floors in TD.
As its looking now, if they dont make heavy changes to Darkflame Cleft, that one is gonna be an abomination of an m+ dungeon the likes we have never seen before.

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(https://imgur.com/a/8CvCaU2)

I’m not blaming Delves, I think from everything people have discussed here that Blizzard mucked up M+ quite a bit this season. And I hope they’ll make them more enjoyable again :slight_smile:

What does the system matter? Worst case it means that less high keys were ran, but the amount of overall keys done shouldn’t depend all too much on it?

But a final season can also not be compared with a first season due to obvious differences in sub numbers (as it always has been the case).

Either both are comparable, or neither, not this in-between thing people have been trying to do with that silly graph.

I think neither is the better option here. I dont think anyone in their right mind would deny m+ has some pretty severe issues right now, but comparing numbers to another expac is, imo, not very useful anyways.

S4 ppl were having breaks, playing remix and/or cata classic and so on. Many ppl already had the portals from s1 and s2 and saw no need to push.

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I agree.

Also I don’t think, overall, we should depend any opinion on the amount of runs performed - but about how well perceived the overall experience is. And this should prob be figured out per key-bracket, as the expectations key<=6 is vastly different from 7<=key<=10 and 10<key.

I think people often want to use the data to try prove their point. In this case that the season is so unenjoyable for them that participation must have dropped off a cliff in general. I do get it, usually when someone criticises something they get told to git gud and their profile ransacked to prove it’s all, entirely, their own fault. Safety in numbers thing :wink:

But yes, saying it’s unenjoyable to you should be enough. If many do, it still shows there may be an issue.

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That isn’t converting it over to the new system. You have to discount all keys up 2 - 10 under the old system.

Which is why the comparison doesn’t really work.

Your score needs to be like 2.7k to get people signing up, which is basically impossible without getting all the 10’s done. It’s all pretty messed up currently.

I don’t think it should ever be that way. The rest of the party has to do all the work while you just selfishly mash your face on your keyboard? Pass

What do you mean? It’s not like DH has any good utility besides an aoe stun every 45 seconds which lasts 2 seconds, can barely call that utility when you compare it to BL, CR and defensive dispel, lay on hands, off healing while doing dmg etc.

In what world it isn’t fair when a class without any utility does more dmg than a class with utility?

And what do you even mean by doing all the work lol? The utility is pressed on certain times once, the rest of the time all dpsers do the same. So what you’re saying is nonsense

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All 10s done is about 2.6k or just below.

Hybrid classes dispel, you’ve got soothe for enrage all sorts.

From personal experience the classes that have the least responsibility more often than not attract the worst players. Players play them because easy and nothing to think about like DH/War DPS. They are entirely selfish classes. Just some CC at most

Mage says hi

Yeah but mages aren’t a zug class anyway. Decurse huge though for sure