Mythic+ reward should be scaled back to 15

As the title says… it needs to be brought back down the way it was previously. Or the difficulty adjusted. What was 15 before now 20. THIS POST FOCUSES ON DIFFICULTY SCALE BACK NOT ILVL.

Average pugs can’t time anything above 13 or so and I mean full pugs not 4premade and 1 pug. That is not pug. There is always expectations. If you pugged high keys earlier and you were lucky or had some reliable people to do them with now it is probably easy to find relative decent groups with your high rating but that is just a small amount of people. Tanks and Healers is probably different but as a dps it is absolutely nightmare pugging in DF.

I know it is partly my fault that I’m in a sucky situation and I’m not writing this up to ask for advice. I know I failed establishing a m+ group on my own for easy game and I refuse to join guilds because I don’t want the baggage comes with it. Tried communities but they are basically just a compilation of pugs. I had no success with any of these.

Blizzard managed to make a good expansion and they ruined part of it with changes they absolutely did not need to be changed. Like m+ reward scaling and group loot. Only thing they needed to do is add master loot back to guild raids.

Group loot in raids and m+ 20 killed pugging in this game.
Also weekly 750 valor cap is nothing. Either remove it or like triple it. Creation catalyst should have came out 2nd or 3rd week as well not 7th week. That is it.

That is not it after all. If you are a min maxer hardcore player with premade don’t bother commenting because you don’t understand the pugging scheme. (If you grinded your 2.5k with premades and then you pug with other 2.5ks who did the same it is different than only climbing with randoms full time)

EDIT: Have to insert this here since it causes a lot of confusion:

I’m not talking about nerfing the ilvl of the loot. They need to make it like it was in previous expansions. You get max ilvl reward for 15’s not 20’s. that is all. They would obviously need to readjust the ilvl drop across the board. I’m not against getting good gear from m+. I think it is great altenrative to raiding but for someone like me who is pugging most of the cases it is quite unreal to time 20 keys and that is not on me.

YOU WOULD STILL GET 421 GEAR FROM VAULT FOR COMPLETING 15 INSTEAD OF 20’S.

32 Likes

20 is old 15 difficulty wise, or maybe 18 is old 15.

I agree.

I agree.

8 Likes

Do you have any source on this? I highly doubt it. The reward is yes but the tuning no way.

3 Likes

m+ should be removed entirely

24 Likes

https://www.wowhead.com/news/impact-of-new-mythic-scaling-in-dragonflight-10-scaling-starting-at-keystone-11-329269#:~:text=Last%20week%2C%20Blizzard%20announced%20that,the%20impact%20of%20the%20changes.&text=First%2C%20starting%20with%20Keystone%20level,from%208%25%20to%2010%25.

A 20 in shadowlands is roughly the same as an 18 now.

If you can do a 20 now, its roughly the same as achieving a 22/23 in SL.

That of course assumes you are jumping off from the same base difficulty - which is questionable.

To the topic of the thread - not sure I agree. I’m not good enough to do 20’s right now but its something to aim for. Currently we get plenty good gear from what we are able to achieve.

5 Likes

sgb+20 is like shadowlands any m+12.
They might consider fixing their game

1 Like

Incorrect.

Every key 10 and above are now twice as difficult as they were during Shadowlands. The rating acquired as been increased to supplement this.

Therefore Key 12.5 is the old 15.

Increased slightly, sure 750 isn’t enough. I am yet to spend any Valor this Season, because it’s too valuable to waste.

But I don’t think the Cap should be removed so early in the Season. Its there so we don’t just farm 100x +2s in week one and then just upgrade all our gear.

I think mid-season removal of cap is good enough.

My suggested Solutions:

  1. Allow set items to drop in M+.
  2. Open Creation Catalyst from Week 1.
  3. Remove set bonuses completely, and have the Class sets as purely Class locked Cosmetics.
3 Likes

Difference between a 18 and a 15 shadowlands was night and day. Don’t compare them and say they are the same now.

3 Likes

ita not that early tho

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Its not too late either. I suspect the season will upto end of March or the start of April. So we have plenty of time.

People are still making their way up the ladder. There’s no reason to remove their challenge just because someone else has rushed through it.

2 Likes

nah dungeons are so easy now it’s literally +15

To upgrade an item from 9to 11 cost like 700 valor. That is not even remotely close to max and you have 15/16 piece of gear. With 750 weekly it will take like a year to up everything. This can’t be serious.

1 Like

This season seems bit odd for me. I’ve mainly focused on 13-15 keys on both of my chars. Most of the keys are going well with pugs,but when i am on my alt (prot warrior) people seem to struggle with mechanics and dying to unavoidable damage. And the mean time the higher key players (over 20 keys) are saying that why blizzard is nerfing certain mechanics (like Court of stars last boss) So average player is struggling and “hardcore” players are saying that content is somewhat too easy :disguised_face:

And that’s why I haven’t spent any valor.

I was looking at some shoulders which would cost me 2000 to upgrade to max. That’s half of my stock pile of valor. And you know what will happen if I do that. I’ll get a nice pair of shoulders in my top ilvl Vault on Wednesday.

So I agree it should be increased. But the Cap removal should just be at mid-season.

There is no need to have it so early in the season.

Why people link that article all the time. That is in comparison with DF S4, and S4 has historically been the easiest in each xpack.

Yes indeed. I’ve successfully tanked m5 at ilvl 340 aka normal dungeon gear. That was impossible for me in past. Clearly m0 are much easier than in previous expansions and that completely alters the scaling.

You must be kidding me. 12-13 keys of this season are easily time-able by pugs in normal raid ilvl, and it was impossible to time 15s with normal raid ilvl by pugs in past.

3 Likes

Just going by what Blizzard are saying.

Ofcourse there has been plenty of nerfs, which have probably brought the difficulty down slightly. But the evidence is in the source I provided.

Because its an objective fact. Do you even understand numbers?

Maybe you’re a better player or had a better group backing you up?

Clearly there were zero other factors at play here. :man_facepalming:

1 Like

I have two engines, engine A 75 horse power and engine B 100 horse power.

If i tune engine A +10% and engine B +8%, engine A has more power? Of course it doesn’t.
Those modifier numbers from wowhead doesn’t mean anything without base value.

2 Likes

easy with proper group not with clueless randoms. Excuse me for my wording but that is what it is.

Nah, all were low ivl, nobody was carrying.

And shall we pretend that BFA S1 didn’t existed :P? Didn’t even managed to time all 10’s.
So it’s all about base numbers, which we don’t have.