I’ve been getting KSM pretty consistently for a while now, but I’ve never really seen the fun side of pushing keys after getting my mount… Cus at the end of the day, why?
But this season, I wanted to challenge myself, and thought maybe I should try really pushing and try doing it as a healer, as that can be more “chaotic” making it a bit more interesting.
However, I managed to go from like 900-1000 rating to 2.2k on my disc in 1 day… Got my KSM last night, and I must say it feels a bit underwhelming… This “big” reward that feels like the equivalent to PVP’s glad mount is obtainable that fast… By all means, Im not saying they should make it so only 0.01% of players are able to get it, but putting the barrier so low imo just pushes off a lot of people, that like me previously pushes for mount, once they get it wham they are off keys now. I see posts on SoMe where people show a picture of them getting the mount with a caption like “Now thats ticked off M+ done for me”
So for me I would like to entertain the thought in wishes for changes!
What if they incentivized pushing higher than KSM? What if there were small, but cool cosmetic rewards for going beyond other than “just” the flexing rights?
We’ve seen with the new Dragon Riding mounts that customizable mounts are a thing, so what if they made the KSM mount likewise? So at 2k you got the basic mount, and at 2.5 you could get armor for the mount, at 3k you could get a new colour, at 3.5k you could get a weapon enchant or a PVE M+ armor colour variant. I feel the options are pretty much endless. Its nothing that would ruin the game, as it really doesn’t give you an advantage gameplay wise but it could be a cool way of looking back at it in X amount of seasons. Just like when you see someone riding an old gladiator mount or running around with an old PVP armor set.
For me this would at least be a “token of recognition” of the time you put into doing keys other than just increasing rating, and I could see this being a factor of M+ guilds forming, because to push those higher keys, you might want to start organizing in specific groups etc. just like raiding or RBG guilds.
M+ can be such a nice game mode, but I feel like its just lacking behind in the field of rewards.
Whats your thought? Is there another way to incentivize running higher and higher keys?