Hi all!
I hope you’ve all had a good time over the holidays. I am here once again to talk a bit about my passion project, the Meridian Edict – at surface level an adventure guild, and more in depth a band of people who get in way over their heads in unexpectedly dangerous situations! We somehow always survive them, it’s still a mystery to me how they pull through, just don’t ask them about the consequences of it.
This project is both a roleplaying guild & a community, and we are open to having more aboard! So please, have a read, and I hope this will be of interest to you if you are someone who is looking for an adventure guild that doubles as a safe space community for people looking to have a good time together.
I will say this pre-emptively to save you time, in case this is not your thing: broadly speaking, this is a community that is primarily catered to queer people, furries (we’re led by Vulpera, what did you expect?), ND people, etc., so if you cannot comfortably share a space with the aforementioned, this is not a guild that will suit your preferences.
Anyway! If you’re still reading, let’s go a bit deeper into what this guild really is like. I apologise in advance for the sheer verbosity that will ensue. It’s better to make things clear than not, though.
So, what’s the deal with the Edict?
OOC Overview
I started the Meridian Edict out of a strong desire to form a high-standard, high-quality community for roleplay on Argent Dawn, but not from an elitist angle. I think I am not alone in feeling that Argent Dawn can sometimes be a bit of a minefield in terms of the outlooks and attitudes of some of the pockets of the realm (which, come on, it’s 2025, your character has no excuse to be homophobic, or you for that matter.)
We are a roleplaying guild, but we are also a community of likeminded people who enjoy doing things together, both in roleplay and sometimes just as a group of friends. It’s therefore a high priority for me to create both a healthy & creative environment for roleplay, and a vibrant community that is properly moderated and carefully constructed with people who are looking for the same harmonic length and therefore share this vision.
IC Overview
The Meridian Edict is an adventure & research guild founded and led by a few ambitious Vulpera looking to make the world a better place. Although, oftentimes it is not quite as straightforward as that – we have an unfortunate predilection to fall into very complex and dangerous situations that require a lot of cooperation and teamwork to pull through them! Things may get dire often, but our spirit of unity, determination and perseverance may see us through these situations more often than not.
The guild’s campaigns are designed with a lot of story & lore in mind, and I do take a few creative liberties to expand upon lore that Blizzard hasn’t expanded upon – granted, fully within the boundaries of World of Warcraft lore. I never engage in lorebreaking and do not permit it, either, but I do engage in ‘lorebending’, entirely to reasonable extents, to maximise fun and the potential for a good and engaging story. This means I am also often more tolerant of more fringe or niche character concepts - provided they fit in the same bracket as my own and the guild’s standard. I am aware this is not everyone’s preferred style, and it’s totally fine if it’s not your thing.
As an example, our most recent campaign that has recently come to a close, the Flame of Erantex, was about a small island of pyromancers & sorcerers who had fallen into civil conflict following the unlawful return of their last monarch which they had exiled and imprisoned, and the Meridian Edict was dragged into this conflict & had to carefully navigate their way, politically, diplomatically, and strategically.
The next campaign will take place in Drustvar, and will deal with finding a means to stop an ancient, possibly Thros-adjacent artefact from re-awakening, which is also infamous for inflicting terrible illnesses upon its victims and claiming their souls to a foreign realm that serves as its own ‘afterlife.’ There is also a wider, overarching plot over all of this, but… spoilers!
I need to emphasise that we are not a military guild, nor mercenary, and civilian types of characters are also welcome to join.
What does roleplay look like in the Edict?
We are quite an active community with regular social roleplay, as well as weekly events to progress the storyline. I am a DM who heavily encourages active participation in the ongoing storyline, and my style is to move the storyline forward in line with the choices made by the participants – effectively, I want the players to steer the outcome to things. In other words, from a storytelling perspective, I have no scripts or predetermined outcomes, and it’s all in the hands of the participants and how they navigate the misfortunes I’ve plunged them in.
We have a website where you can get a good glimpse of some of our ongoing things and our vibe! Check it out here!
https://sites.google.com/view/solsticebazaar/the-meridian-edict?authuser=0
I like to follow a rule of cool most of the time as opposed to more traditional, numerical systems. That is to say, I like to reward creativity and thinking over correctly strategising with a set of numbers and stats, and our combat & action system during events is therefore generally & predominantly freestyle, with a few typical D&D elements such as insight, perception, difficulty, and misfortune rolls.
Effectively, most of it is an honour system with the occasional chance of things going slightly awry thanks to the cruelty of the RNG gods.
The Meridian Edict, on an IC level, behaves strongly akin to a found family – which is also meant to be in line with the culture of Vulperan Caravans; we are led by Vulpera, after all.
We also feature a travelling mercantile branch which your character can be a part of, if they are more interested in craftsmanship!
Code of Conduct & Important Information
In the interest of fostering harmony and a safe space, as well as of creating strong & lasting community bonds, I am stringent with a few aspects of the guild and therefore discourage behaviours and attitudes that will be a threat to the functioning of the guild and erode at the ideals that I set for it. As such, the following constitutes an overview of my code of conduct:
- Hate speech or symbols associated with hate groups, including real life and of the internet i.e. memes, and generally anything that promotes bigotry, fascism, homophobia, transphobia, ableism, and apologia of any of the above, are strictly forbidden and you will probably be kicked over it. This generally also extends to forms of ironic humour & jokes on the back thereof due to the sensitive nature of the subjects.
- We must all respect each others’ existence. This means I expect you to be respectful of this guild members’ identity, pronouns, experiences, and so on. This does mean that even something like joke pronouns for your character could means this guild is likely not going to be a good fit for you.
- In good conscience, I cannot accept character concepts which are heavily sexualised or catered for ERP purposes. I am not being a purist in this, I simply would like a standard of common decency within the guild where our conduct is concerned, both IC and OOC, regarding the aforementioned. So, don’t come here with the sole intention to seduce & hit on people. That being said, character romance and romance RP is allowed.
- Having AI art for your character is heavily discouraged due to the harmful environmental effects of image-generative AI, and its ethical considerations in general. Support local artists!
Additionally, as this guild’s membership constitutes primarily of niche leftist groups (queer people, furries, et al.), this is probably not the guild for you if you cannot comfortably share a space with any of the above. We do discuss a lot about these subjects, so it’s in my interest to specify this now.
Still interested? Great! In that case…
… you can reach out to us officers about questions and scheduling interviews, or simply writing here in the thread! We will reach back to you.
We can be contacted on:
Discord: GM - kennec_ , Officers - kariota, luckygriffin
BattleNet: GM - Ken#23262, Officers - Kariota#2481, LuckyGriffin#2932
Directly in-game at: (Horde) Raphai, Korrei, Fenji, Tephri, Isthareth | Dharrach, Ksar, Vilinyar; (Alliance) Flintmane, Saltclaw | Daerron, Takado | Rhaethas, Goldfrost, Upyr.
FAQ
Here is the FAQ on our website about recruitment and what the guild is like, what we accept & don’t, and so on! I strongly recommend having a read through it.
https://sites.google.com/view/solsticebazaar/recruitment/faq?authuser=0
Phew, that was a lot. If you read through all this, I appreciate your time! I hope you find my project of interest and I hope to see you around!