[N-RP] The Veiled Doctrine - Guild concept

                    Shal'dorathilin vyndor, el'shalar.

Strategically left, placed and hidden in most cities on Azeroth. A dark leatherbound tome, the cover pictures nothing but three engraved letters on the book. “T V D”. Upon opening the tome you have a sense of being watched.

Introduction in to the Covenant

The Veiled Covenant, who were shrouded in secrecy and bound by a sacred oath, now opening their ranks as they stand as a beacon of righteousness in the shadows of Azeroth. Restablished in the aftermath of the Jailer’s defeat in the Shadowlands, our order exists to uphold justice, combat corruption, and safeguard the realms against the encroaching darkness. Guided by the principles of honor, integrity, and vigilance, we operate clandestinely, our identities formerly concealed from the eyes of the world, as we worked tirelessly to maintain the delicate balance between order and chaos. Now revealing our might to Azeroth!

The Veiled Doctrine is the guiding line of the Veiled Covenant, a roleplaying guild thats been around for a couple of weeks. Seeking to extend their roster with denizens of the Horde and Alliance.

Recruitment in to the Covenant

Joining the Veiled Covenant begins with the expression of interest from potential recruits, a moment that marks the commencement of their journey towards membership. Once this interest is made known, candidates are discreetly observed and evaluated by our covert operatives, known as the “Veiled Eyes.” During this observation period, the character, actions, and integrity of the candidate are closely scrutinized to assess their suitability for membership.

Upon receiving the summons to undertake the Trials of Fate, the Trialist shall embark upon a journey of scrutiny and determination, orchestrated by the revered Eldrath Council. These trials, meticulously crafted by the council, serve as a crucible to gauge the trialistt’s suitability for membership within the Veiled Covenant.

Comprising three distinct trials, each meticulously tailored to assess the trialist’s aptitude and affinity for one of the Covenant’s esteemed wings, these trials stand as a testament to the rigorous standards upheld by our order. Through careful observation and evaluation, the council seeks to discern not only the strengths and skills of the trialist but also the intangible qualities that define their character and commitment.

The Trials of Fate are not merely tests of skill or prowess but serve as a means to determine where an individual’s true strengths lie and which wing of the Veiled Covenant they are best suited to join. As such, each trial is designed to challenge the trialist in unique ways, pushing them to their limits and revealing their potential to serve the greater good.

May the trialists approach these trials with fortitude and resolve, for their performance shall not only determine their place within our ranks but also shape the path they shall tread in service to the Veiled Covenant.

This has been copied from the Doctrine, as that is written in an In character fashion


Want to read the entire Doctrine? You can do that by copying and pasting the link down below:
https://tinyurl.com/Public-doctrine


FAQ

Q: Where is your Base of Operations/ Headquarters?
A: Currently we use Tyr’s Hand, in Western Plaguelands as our Headquarters. Though this is just an Out Of Character location. In Character it’s a remote island just off the coast from Tirisfal.


Q: Is there a uniform?
A: Yes there is, the colors that are to be worn are black, red and a taint of gold. We are currently working around these colors to have a set of uniforms ready to be handed out, collected and to be worn during official duties.


Q: What classes and races are allowed to join?
A: Warriors, Paladins, Priests, Monks, Mages, Warlocks, Rogues, Hunters, Warlocks.
Characters that are aligned with these classes/ professions are to be assessed by officers. For example; Illusionists, Crusaders, Infiltrators etc. are accepted.

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