All den drama and the cry for this game is coming because its not 2008 people have jobs, kids they want to play casually and raid is fine as it is. You want smth harder got outside and get a life get a nice job and progress min max there. People who have wow as their job need to rethink their life mistakes and what led em to the point wow is the only think they can do right. Get a life and grow up.
it frist raid dude chill eugh hard ting uldaur relax for now enjoh raid
Naxx10/25 was always a wet noodle, even 14 years ago. It was purposely made easy, because less than 150 guilds worldwide managed to clear Naxx40 back in Vanilla (less than that before it was nerfed), so that everyone would have the chance to see what the entire raid actually looked like. They’ve already buffed the raid from that now that we have all the minmaxing tools widely known and available so that it wouldn’t just fall over and die and suddenly we’d have 2000 guilds with Immortal the first reset.
What you’re asking for is tuning which is not at all in line with how the first raid of an expansion should be. Yeah, 10-man is a joke, but that’s what it’s supposed to be for anyone who’s cleared 25-man. 25-man is a joke for anyone who sweated it out and purpose-built their characters with the best possible gear and stats they could obtain before raid launch. You can’t look longingly at Naxx 40, the final raid of Classic, and want things to be as difficult in Naxx 10/25, the first raid of an expansion.
MC was easy, Kara was easy, Gruul was easy, now it’s Naxx’s turn to be easy. You’ll get your tightly tuned heroic raids later.
The raiding experience is considerably different the lower down the totem pole you go.
Sidenote, how exactly was Patchwerk harder than the rest, especially on 10-man?
100 addons, full pre BIS, played ptr for 6 months and much more damage because patch 3.4
It is what it is…
solution COULD be to introduce heroic version
manually tuned for minmaxers with gear bumped up by 5-10 ilvl to reward harder difficulty.
people would get something to do, the normal players would still have normal easy naxx to do and minmaxers could bash theyr gear e-peepees against +100% dmg and health bosses for gear with stats of about Ulduar 10-man
Yay, more changes to this bugged pile of junk, that’s what it needs right now.
Not just accepting that Naxx is easy as ef.
if it means more content, why not
im perfectly willing to accept Naxx as it is, you are barking up the wrong tree there bud, just presenting OPTIONS to get most people what they want with minimal effort on the dev team.
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