I’ve tried a few times to get used to the Necrolord ability - Fodder to the Flame - and it just feels too clunky to use most of the time.
I’ve set up my Plater addon to show the Condemned Demon’s nameplate as much larger and a separate colour, which helps a little, but I still feel the ability could use some more love.
Things that could make the ability much more appealing would be:
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- Simply making it an actual ability instead of a passive, let us choose when to spawn the demon.
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- Allow us to macro target the demon, mouse-over is sometimes clunky and not convenient on big pulls.
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- Let our other abilities deal “Fatal damage” to the demon. Sometimes you miss with Throw Glaive or it doesn’t kill the demon in one shot, leaving you tanking/kiting the demon for 5 more seconds.
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- Lower the damage the demon deals to you, I’ve been killed a few times by the demon when stunned.
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- Remove the “Invulnerability” when the demon spawns. Why is it immune to our damage for 2 seconds when it spawns? I’ve wasted quite a few Throw Glaives due to it being immune and have to tank/kite the demon until the cooldown is back up.
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- If keeping the ability as a passive, just cut out the demon completely. Make our characters have a chance to deal the explosion and spawn the Demon Soul.
I feel any of these changes would improve the ability in a good way, it just feels so clunky at the moment. What changes would you guys like to see done to Fodder to the Flame?