The corruption is way too strong considering that it only gives you +15 corruption. It should be atleast halved in pvp. Same with Infinite stars and tentacles, but gushing wound is way stronger than those 2.
Edit: Found another one: https://imgur.com/a/MlbSegE
The problem is that it’s not your class that is doing the damage. It’s gear carry essentially, not to mention that it does a significant portion of your damage. We had random proc based items and enchants in the past, and we still do, but there is a limit to how much of your actual DPS it should do.
RNG class abilities and gear always had their place, but right now the gear portion is overtuned.
Don’t waste your time with Kinjal. He doesn’t want Drest and Bike trinket nerfed because he plays with them and hopes they will carry him to 1800. Also he is aiming for gushing wounds to make the carry easier which is why he doesn’t want them nerfed either.
I mean, I think my gear is okayish (not brilliant, but its okay) but his seems really good :S Both trinkets, tentacle dagger, infinite stars r3, high haste/vers rings :S
Thats not what he has said though. He only said he was wondering how. And when 20% of the dmg is just a corruption dot, you can understand why he is frustrated.
But to be fair, we would also need to know how much of his dmg was based on corruption (including stat procs, but thats nearly impossible to calculate then).
About his main statement, that gushing wounds is too strong in PvP if you take in mind that it only costs 15 corruption, I can only agree. It should be nerfed like IS/Tentacle to have a downtime of procs. Not exactly like those two because it deals less dmg but at least that much so its uneffective to wear more than one item with GW.
Imagine a warrior that is hard stucked at 1.8k with Geti’ikku, GW, R3 TD and 472 ilvl but calling himself a multi glad. BfA first time glad and 2.7 acm though.
We learnt in this xpac that devs dont give a sh1t about arena balancing.Bfa could be decent and fair xpansion but blizz decided to mess up cause … reasons.