Nerf this, nerf that

Okey, so now demon hunters gonna get its nerf. I feel good about that one. But! Whats next? There will always be that one class that will faceroll other classes, and this sh!t will never ever stop.

Seriously! I feel so bad for blizzard, they are trying to make pvp feel “good” and thats impossible. Whats the new class ppl gonna complaining about? I know my class (unholy death knight) is strong vs casters, but thats it. Melee are rapeing DK with out any lube, and thats painfull. Just ask my girlfrieds :kissing_heart:

Everyone is complaining every day about something new. Nerf this, nerf that. Every day, and it never stops. I rly dont know why blizzard even care anymore…
But if they nerf DK, then Ele shaman, then DH even more, then assa rouge… What then? Are you happy then? I dont think so.

Pvp will never be balance. And we need to deal with it. I know my class cant do sh!t to melees, and thats fine with me. I also know ppl gonna look at my rating and say “shut up noob, u are only 1150 rating in solo” yes i am. I play to have fun. Iam not a pro player, i Just want to kill some time and have fun with you guys in the game.

Why cant you Just do the same?

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Don’t. They have every chance in the world to communicate with their player base, and make it close to good. Ofc it can never be perfect. But holy cra p are they out of touch with the players.

Do the players want this insane burst? no
Do players want DPS to selfheal this much? no
Do we want this much CC? no
For starters, those are changes that will make pvp FEEL good. And then comes tuning. Tweaking damage and healing numbers. Thats the hard part, but eventually it will come close to perfect.
Sounds easy? yeah kinda. Its probably not THAT easy. But definitely should be possible.

So don’t feel sorry for them. Again, they chose to not cater to their customers.

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I feel the buff to final reckoning should not go live for pvp. Retri paladin can already one shot people we are in dire need of a rework to enable us more. Since we are easily kited. Maybe a rework of our defensives. Aslong as bubble exist in its current form we can’t have anything else, and it is instantly removed by shadow priest and warrior. It would be better if the bubble was magic immunity only and bop was against physical. Then we could get either shield of vengeance buffed in absorb but not scale the damage 100% or give us the damage reduction talent that replaces shield of vengeance.

Seems like they’re just going to keep nerfing every dps into the ground until the only good specs left are prevoker and rdruid. Solo shuffle can just be renamed healer vs healer.

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And hunters will be total utter useless in pvp with the DT removal + a flat 3% nerf on top of it… gg

U got a good point my friend. Dps should not have so much selfhealing. And the CC is a joke. Its waaaayyyy to much.

Yeah. With the new talents, even more utility was provided to the players. Its weird and wonky when they increase burst damage every expac, but keep CC the same. No class should be able to score a 100-0% in a simple 4 sec stun. THats bad game design.
But as i said, blizzard used to communicate with us customers. But for some reason they stopped.
We don’t even know if they read the forum at all. The only posts they reply to is things like “if you could be a critter in wow, what critter would you be?”.

Reading the arena forum, and my own experience is we THE CUSTOMERS WHO PAY THE MONEYS don’t want the game in its current shape. And we are very vocal about what we want and don’t want. All they need to do is read and listen. Ofc not everything is good. But when the vast majority agrees on things, it probably is something they should listen to.

Remove all these nonsense selfheals. Hybrids can keep their casted heals, but let them oom after a few, and keep them pretty weak. And don’t have them regen full mana after 10 sec…

Tune down cc. Make CCs like fear and sheep share diminishing. And make diminishing stick to the caster, not the target.

Tune down dps CDs, and move some of that damage to the other abilities. Reduces burst but keeps overall damage. Classes like sub goes “tickle tickle tickle… BUUUUUUUUURST… tickle tickle tickle”

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Quinnah for president :grin: that how things should be like.

I actually miss the good old days in vanilla. U need bandage and a healing potion to stay alive if u was a dps… Goooood times man :sunglasses:

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Give everyone the same class and the same gear, and people will still call for nerfs. I think the real challenge is to tune classes according to what is actually imbalances, and not just a matter of l2p.

Many things were bad back then. But some things i miss, definitely :slight_smile: But it certainly was good time :heart_eyes:

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They should lose their fetish for making the easiest specs in the game to play so strong.

The frustrations come from specs that are pressing 3 buttons being able to be just as, or even more competitive, than specs that require a bit more brain activity.

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What this guy above me said ^

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A large issue is when they go down the otherside the other playerbase come into the forums screeching to bring burst back.

When pvp starts lasting too long, and it becomes dampening meta, people get mad at it. Its just fenerally the people who enjoy the current ongoings go silent and play while those who dont start posting.

Itd make it feel good for those that want these changes sure, but the playerbase arent in agreement with that, just those unhappy are in agreement the same as if they reverse the decision you will have the other side of the coin starting screeching the playerbase arent happy.

This mentality doesnt work in DF anymore. No spec is hard to pump dps with, neither is it difficult to setup CC with any spec anymore.

The only thing thats remotely difficult is positioning as the less mobile classes and specs that have to pre-emptively use CDs to survive go’s, like (enhance) Shaman with Astral Shift.

Or how are Hunter, Warrior, Warlock pressing more buttons than DHs or Assa Rogues right now to do dam? Or putting more effort in? WW just waddling up with Thunder Fist and onetapping with RSK is peak gameplay design?

The only bad spec design we’ve ever had was through SL with BM Hunter when all they had to do was just press Cobra and Frenzy and trap on CD.

There is a difference between ‘not hard to pump DPS with’ and complete and utter keyboard drooling gameplay.

If you think Enhancement Shamans care about their positioning against anything other than Jungle and Rogue Mage, then yeah idk what game you’re playing.

Fury Warrior is the only spec from those classes that can be put in the same conversation as DH and Assa, not seen enough of BM to comment :+1:

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What is it with you thinking the complexity in your beloved casters are 5xPhD and melee is pre-school? Basically the only thing more complex with casters are they usually have FEW more buttons to press and thats it. Everything that makes this pvp hard is basically equal for all DPS.

You are like a record stuck on repeat “bzzzt DH easy bzzzzt. Easy, 1 button bzzzzt” as if DPS rotation is what makes the game hard. You are cringeworthy.

They should make all specs take the same amount of “skill” to play then. But, since what takes “skill” to play or not is usually subjective… it’s a trash argument and cope from bad players.

Can you tell me where I directly said that casters are harder than melee? You can’t, because I didnt. Feral is harder than any caster by itself. Lying about people and making up non existent claims that they’ve apparently made is a terrible tactic and shows you’re…lacking in some departments.

Sorry that you can’t handle facts. Here’s a cringeworthy fact, your best achievement in 3s is 2.2 from 2011. Maybe if you spent less time spewing nonsense on here and more time in game making friends, you wouldn’t have embarrassing achievements? Next.

No, they should make simple specs not be high performers. If I want to play a class that presses 3 buttons, I’m not entitled to pull the same or better overall numbers than someone pressing many. Not a hard concept.

Your logic is so stupid and does not hold up in any competitive game. Like go tell Jiigglypuff mains in SSBM they don’t deserve to win because their character is easier to play than any other top character. Such scrub logic.

Okay mr classic character. I’m not sure what hello Kitty island adventure game you’re talking about there but this is WoW.

Make the classes equal difficulty to play or reduce the overtuned numbers of specs that don’t have to to anything substantial.

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