Nerfe Primal Wrath but buff single Target dmg

I don’t know, arena as feral feels like m+ with moving mobs at the moment, this playstyle is about on the same level as dh gameplay ngl

Feral Cleave is way too high, but the Single Target Dmg is pretty low because we lost our [Draught of Deep Focus].

but the current non-clone Feral playstyle and just spamming m+ aoe is kind of boring, and every dh can play it

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I wouldnt say every DH…

Dont get baited by details showing rip as the top damage contender. The pressure all comes from free bites gained through Apex Predators Craving.

10k Rips crits with 4pc on all targets and on avg 4,5k is hardly as meaningful damage as people think it is.

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my rip crits for 15-20k,10k is noncrit mostly, i play full mastery, and no i dont get baited by details on pets, i dont mean the 99k dps Thing on details, like every other non Feral Clueless Player

and i Only Speak About solo Shuffle Mostly, i Tried to Play The Single Bleed Version, and it did Zero Dmg, then i tried the “aoe m+ Cleave Primal Wrath build” and i had sooo much More pressure, and the apex procs are not that “big” when one bite only do 50k dmg

And i have the Feel, Against Resto Shaman and Disc i only have to use Primal Wrath and Win by Default

To play against a 57% Mastery Feral with 2 Set Primal Wrath isnt that fun to Heal if 2-3 Peoples getting Cleaved, while the dampe goes so fast High

idk i hope they Nerfe the m+ Talent in pvp and buff a little bit Single target instead, its not a Forum Thread like “oh wow Feral doing 90k+ Dps op nerfe it, no its a Thread about to Change the Playstyle, because this Aoe Spam is just stupid, and was a Pve thing…”

I lost some IQ reading this, and mine was already dangerously low as a DH player.

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i still have more xp as an Feral player than you, mr 2k Hardstuck Feral who doesn’t even know the deff cds from Feral

that alone shows how clueless you are

and that has nothing to do with iq or something, when I prove I’m right, if u want to blame my English sure, its not my first language and i think everyone can understand My main Problem, and this is Primal Wrath how u Potatos dont get it?

------> [Primal Wrath]<----- IS THE PROBLEM, and This Omega Cringe Talent has no place in Pvp, its also to Easy to play, so every Feral can do High pressure, even if they have low xp on Feral like u.

an i am Right, in Solo Shuffle, and in Normal 3v3 every Feral Playing it, imagine u play Against Hunter/Dk/Dämo u getting 24/7 also full bite Procs, while the Singletarget Spec
which is harder to play doing Zero dmg compared to the bozoo 1 Button m+ aoe Build

and this is a fact.

I agree with this.

I hit 2.4k on my Feral in shuffle, I don’t like this AoE 4 button rotation.
Our AoE is too high, they should tone it down and give us single target.
The changes in 10.0.5, I’ve tested it on PTR, it doesn’t change our single target DPS and it just makes our AoE build require even more up time to achieve same DPS.

So all in all, 10.0.5 is a nerf to AoE but no change to single target DPS.

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I already suggested many times on different forums to include draught as a talent, perhsps a choice between circle and draught. So those who do enjoy the more active playstyle with trying to go for cc etc can take it and those who enjoy cleaving can keep the current primal playstyle.

Cyclone would have to be made less point expensive though, otherwise survivability will be a big problem.

On a side note, anyone thinking our dps with wrath is too high, probably focuses on details too much. I would suggest to check the end of game leaderboard for dmg on actual players, and you’ll quickly realise it’s similar dmg to DH, demo lock, BM, even a good frost.

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I know what you’re referring to with regards to focusing too much on details and not on the end of shuffle/arena scoreboard.
Because Details considers damage done to pets, which pads DPS…But scoreboard doesn’t.

Yes our DPS when AoEing is similar to UH DK, DH, Demo.
I’d say it’s 10% higher than all those specs though.

So if they tone that down by 10% in PvP(I think PvE is fine?)
They can then give us like 10-20% single target or something, but not with something like circle and draught, don’t want to be locked to 1 target and not be allowed to switch.
Circle and Draught was terribly designed.

For example, shred hits like a wet noodle, bites could hit a bit harder, they are also nerfing sudden ambush rake proc, so rake baseline could be increased.

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