Nerfs are tooooooo much... come on

As we were literally progressing at last phase of eranikus fight got like so easy its a joke.

Of course it was tooooooo hard before, but now its toooooooo easy. There was to be a better balance point.

Next phase if you do the same thing with MC better let people alpha test it, I dont care what the world first guilds do as long as the 99% of the players get a properly tuned raid.

No one cares about seasonal content being hard, legit no one, it hurts the game way more than it gains…

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Guess I am a nobody then, because I do not believe that challanging content is unhealthy for the game.
There are people who actually want a challange to overcome, and feel a certain satisfaction when the obstacle is overcome.
From what I have seen is that the game seems to die out after a month or so due to the content being to easy and people ‘‘have nothing to do’’ because they speedrun it in 45 min. This raid was a good example that you don’t need good gear to progress it, you just need to use your brain and the tools given to the classes.

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Aka, this nerf is way too much, they cannot nerf this boss off of 6 days of progress in this raid tier. It will get easier with time, and with gear, but shouldn’t be nerfed literally within 1 week because people can’t insta clear it…

go into the raid naked. there is your challenge.

these raids are the only real new thing added to SOD, and they should be available to as many people as possible. everyone i know just wants to slay stuff, get loot and repeat on their alts. a little bit of fun. having raids that requires full prebis gear, consumes and wb’s just hurts the game. especially with how expensive stuff have become

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Normally, I would be called the most elitist jerk in the universe,vaving played in world firsts etc. in the past.

But, for SoD I totally agree that raids should be easier, especially pre-60. SoD is not THAT game. It is a seasonal thing where you blast your keyboard to the wall and have fun with it.

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It is unhealthy for the game though. Most players are casual and when the boss is so hard they can’t beat it. There are many games that challenge your skills if you wanna have a go at those. They could make a mode where you get a mount or something for beating the final boss on uber hard difficulty but this nerf was justified.

I care. speak for yourself. You’re just mad cause bad

Classic WoW is t he only mode I like to play. Not interested in retail nor wrath or cata, not even other games.

Classic WoW is the only game for me. And many like me want harder raids too. We either need 2 seperate difficulties or 2 different raids every phase

Sure. Just don’t lock the best items behind the hardest diff and that’s fine.

Why not? Tiny bit upgrade behind the hardest is fine. Its a harder raid after all. Or they have to give the ones who clear the harder raids an obvious glow effect or transmog that shows

And why would it even matter? Its not like youre gonna use the gear for anything else than raiding? There is a seperate pvp set already and will prob be a real thing@60

Tiny bit upgrade is needed to wanting that loot

didnt they just nerf the hp ? tbh the difficulty is fine atm

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“The game should be bad because it’s temporary”
Keep hearing this excuse. Make it make sense.

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Good thing we have the numbers to prove you wrong.

Seasonal content… This shoudn’t be an elitist version of the game and the content should be tuned for casuals.

You want it harder go somewhere else.

Everyone should be able to see the seasonal content. Everyone should be able to do the dungeons, raids, PVP and have fun doing it…

Its Season of Discovery, not Season of World Firsts.

And they are available, the fact that you can’t insta clear raid in 1 lockout doesn’t make it “not available”. You could still easily clear 6/8 boss and try 7th. In my opinion, it is still more interesting than raid logging and clearing entire raid in 1-2 hour.

Able to do doesn’t mean able to clear full raid in 1st week. Wipes on bosses are more interesting part of game in my opinion then clearing entire raid without challenge. Ofcourse everyone should be able to clear raid at the end of content phase, and it should be easy in next phase (as level up raid), so they can nerf it later, but at least let us try more interesting and hard bosses some first weeks. Anyway we have no other good end game content atm. Yes eranikus was overturned for classic even after 1st nerf, but they could just decrease his hp to current state for faster pulls but not do other changes.

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show numbers pls

I only prefer classic WoW. Other versions of WoW I’m not interested in. So blizzard gonna have to come up with a solution for the rest of the player base who want harder content

It doesn’t have to be really hard. But right now first 6 bosses are almost free loot and after nerfs eranikus is fairly easy ( no tank damage).