anone else noticed wierd bugs with his beams? i was tanking him phase one, and was doing the red beam strat decently well, and somehow i got the 2 min debuff for not being able to take the green beam without ever being close to it, also after the first banish his threat fully reset and he started oneshotting healers (before the 2nd red beam poped up), which seems fairly bugged as well
My group has killed him twice now.
The threat reset is real and we solved this by leaving one tank (the tank next up to take him in the next phase 1) and one healer in the far side of the room and having only everyone else run to the windows. He will still attempt to target people who are out of range and will not breathe when he does that, so they won’t take too much damage.
After the banish phase ends, the upcoming tank needs to build threat on him immediately, because, as you’ve said, there’s around a 5-8s gap between him becoming active and the portals starting.
As to random debuffs, we haven’t seen this personally, every time someone got a debuff it was because they clipped a beam stack accidentally.
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