Looks awesome, but wish wings went up instead of curving down. Looks to similar to holy Priest wings... Paladin wings are super iconic, seems like a change instead of enhancing the existing look.
What do you guys think?
Having that said, i prefer the old one.Been using it for so long,i'm attached to it.
29/09/2018 22:33Posted by KaisenaI'm getting Tyrael vibes.
Having that said, i prefer the old one.Been using it for so long,i'm attached to it.
half the paladin class is basically ripped from diablo. nobody played diablo anymore so they had to force the !@#$ down some other peoples throat.
30/09/2018 00:44Posted by Calìdorenobody played diablo anymore so they had to force the !@#$ down some other peoples throat.
The paladin class is lifted from fantasy that lifted it from real life crusaders or a holy warrior.
The crusader in Diablo is a paladin both these are what you would call a holy warrior.
Like there archetype from history.
Lets use divine steed as a example did we get it from diablo not actually because people asked for mounted combat and being able to use the class mount as a paladin already back in vanilla days.
I understand that you do not like anything new as it is new after all.
30/09/2018 00:57Posted by Ayellin30/09/2018 00:44Posted by Calìdorenobody played diablo anymore so they had to force the !@#$ down some other peoples throat.
The paladin class is lifted from fantasy that lifted it from real life crusaders or a holy warrior.
The crusader in Diablo is a paladin both these are what you would call a holy warrior.
I understand that you do not like anything new as it is new after all.
you're strawman arguing a point i never even made, that's impressive.
are paladins crusaders now? well we're heading that way. paladins of old were more like clerics than crusaders. many games and stories have different definition of all three. but going off modern paladin and D3 crusader, then yes there are similarities. base it off the old paladin, then not as much yet, they're still classed as "holy warriors".
where do i say i don't like anything new? i like plenty of new stuff, i liked when paladins went from vanilla to tbc, to wrath
From Mop to WoD. just because i don't like the current iteration of paladin that is as far from the original as it can possibly come, doesn't mean i don't like new things.
claiming i don't like anything new because i don't agree with the direction of the class or that you disagree with me just makes you look like an idiot.
29/09/2018 22:15Posted by Breadromancehttps://clips.twitch.tv/BillowingExcitedSwallowNomNom
Looks awesome, but wish wings went up instead of curving down. Looks to similar to holy Priest wings... Paladin wings are super iconic, seems like a change instead of enhancing the existing look.
What do you guys think?
Yea again here I agree with what other people have been saying, there is a Holy Priest vibe to the wings. More precisely the slightly "relaxed" or "Angelic" pose of the wings for me doesn't mesh with the class fantasy.
Not saying I don't like more detail or upgrades, but I think this is a more conceptual change than a mere "upgrade". I mean, they were super careful with the HD character remakes and this type of stuff fits into the same category.
Furthermore, the name itself- Avenging Wrath- it's got a powerful, almost violent element, which is cool for the holy warrior/avenger fantasy, which is why the wings shouldn't have that relaxed angelic appearance.
30/09/2018 01:58Posted by Calìdoreyou're strawman arguing a point i never even made, that's impressive.
are paladins crusaders now? well we're heading that way. paladins of old were more like clerics than crusaders.
Yes they where because we were used as healers but even back in vanilla retribution and protection was ment as a warrior becoming infused with light and using it to protect and get retribution on the enemy.
In todays wow we got more of a real balance where some would be on the cleric scale and some would be on the crusader scale.
But even in early warcraft RTS retribution looked more like the defacto way of playing a paladin a damage dealer with some healing ability.
Uther is not what we would call a holy paladin he is a ret paladin as a example.
P.S Tip for the future if you need to talk about the other person strawmaning you kinda auto lose a argument.
They should rather look at other spells like guardian of ancient kings, which transforms you into a pixel on use
I hope there's a glyph to get rid of that !@#$
I don’t think you are aware of this but there are AddOns which people use to track enemy cooldowns like AW.
Wings were always easy to see so tbh no changes here vs smarter opponents.
I don’t like it.
Particularly because it turns your entire character translucent yellow. It’s ugly.
I can live with the shape of the wings eventhough the current model is better.
Add that effect as a glyph. All these new effects should be added as glyphs and rewards for achievements etc. It will incentivise players to take part in more activities.
Be smart blizz, we had enough of your poor decisions.
Watch Thete gaming on youtube for more details on these concepts.
That is why i do not see the differance as an argument in making it more obv that wings are active or not they have always been dead easy to see.
If you can not see the wings we have today you can not be looking at other peoples characters in the first place.
Long Post Warning
Please permit me to contribute to this discussion, first let us start with the notion that Paladins are essentially warriors who have chosen to draw their power from the light and are therefore empowered by it. Strictly speaking a Paladin must be lawful good, although what constitutes lawful good is up for discussion globally, one man’s freedom fighter…
Warcraft has taken inspiration from history, RPG and fantasy games such as D&D, Ulitma etc. Let’s be honest in the D&D universe and most fantasy games a Paladin is described as being the following:
A chivalrous knight under the flag of a nation, kingdom, duchy or holy order. The Paladin is often seen as a commander and not a full-on fighter, the Paladin excels at mounted combat hence will never been seen far from his charger.
A Paladin unlike his warrior compatriot is driven by the need to mete out justice, protect the weak fight for a higher cause. Again just like the Knights Hospitallers of Crusade fame, in fantasy; Paladins can branch out into learning cleric level spells such as heal, laying on hands, turning evil, detect undead and cleanse curse.
Based on the presumption that Paladins are giving themselves to the light and becoming vassals for it’s blessing, they must then comply with the three virtues of light which are often referred to the “Three Truth’s”.These three truths are:
- Compassion
- Respect
- Tenacity
The above fits in very nicely with the toolkit afforded to Paladins in Warcraft, similarly there has been some confusion about the weapon of choice for Paladins, in most WCII and most Warcraft Art, Paladins are often seen marching into battle armed with a battle mace or cudgel accompanied with either a tome/libram or shield again this fist well with the concept of those Paladins who have chosen to devote their efforts into clerical skills or those of a justicar (sheriff).
Lets examine this for a moment:
The Mace: Is a symbol of respect, reminding the Paladin to respect the burden of his sacred duty
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Paladins prefer to avoid violence: The mace is blunt and allows the paladin to smite with wicked without cleaving and avoid the spilling of blood.
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Law and Order: Paladins are the epitome of lawful good and the mace also is a representation of the gavel, used by judges to pass sentence and this represents the very nature of knights and the heavy burden posed when bringing order to chaos, law where this is lawlessness.
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The mace is a tool that can be used to break and to build and this encompasses the very nature of Paladins: “Do no harm, Do know harm” , a Paladin chooses to protect life, but will take up arms to fulfil that cause.
The Shield: represents the virtue of Tenacity, to continue to exist despite overwhelming odds
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The shield represents the Paladins resolve to protect his/her faith/order/kingdom/nation etc… It is a symbol of the steadfast nature of the Paladin as a bastion of goodliness in a world of wickedness.
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The shield represents the Paladin’s faith and trust in something beyond him/herself, and this we can see echoed by Bolvar and his alliance with the Orc’s at Ice crown and Tirion’s efforts to unite Azeroth under the banner of the Argent Crusade.
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The shield represents caution and forbearance. As Halstaf rationalised in Shakespeare’s Henry IV: “discretion is the better part of valour,” by pretending to be dead Halstaf lived to fight another day (our variant is the bubble hearth).
The Tome/Libram: represents the virtue of compassion, to heal the wounded and comfort the weak
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The tome is a symbol of the Paladin choosing wisdom over anger, reason over rage.
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It symbolises the Paladin’s pursuit for truth and compassion
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The tome reminds the Paladin that not all wars are won through the cleaving of flesh or the breaking of bone.
Now beyond this and going into Legion, we are seeing that the Iconic weapon for Paladins will be the Ashbringer: This fits in well with known themes of Paladins in D&D where a Paladin must quest for his or her holy sword which will be bound to the Paladin till the end of his or her mortal life.
The Sword: In many ways is an extension of all three virtues:
- The blade reminds the Paladin to respect the burden of being judge, jury and executioner.
- The hilt of the sword symbolises the Paladins tenacious pursuit of justice, a righteous riposte to the unjust and wicked.
- The sheath allows the Paladin to reflect on when to draw the blade and when to show compassion, a constant reminder that wisdom overcomes rage.
In essence the sword becomes an extension of the Paladin thrusting forward into his foes like a sturdy lance. As the immortal words of Alfred Tennyson so eloquently expressed:
MY good blade carves the casques of men,
My tough lance thrusteth sure,
My strength is as the strength of ten,
Because my heart is pure. - Sir Galahad by Alfred Tennyson.
I logged in to check out the new animations today. Can’t really say anything positive about them other than that they are “new”. Some key phrases the folks at Blizzard ought to learn are “less is more” and “beauty in simplicity”. When I saw the animation for Holy Light it kind of killed any desire to play the class. Might come off as hyperbole, and perhaps it is, but the new animations are not good in my opinion.
Angelic means Holy, celestial or divine. It does not mean “calm” like you seem to be thinking.
But I certainly agree with the stance of the wings. They should be erected, like the old ones used to be. It does not scream wrath when you see them pointing downwards on your back flapping like wet noodles as you run around.
“Less is more”. That’s how YOU like your animations. I personally want to see stuff happening when I do stuff. That’s why I started play Paladin back in Wrath, because of the various animations. Then they made it blend in Legion. Finally, we can see some light when using holy spells. You want less animations, go play checkers. Or turn your graphics down.
Reply: Continuing the discussion from New Avenging Wrath Animation 8.1PTR:
Guess what they’ve been doing this for a while time now, they’ve changed WotlK “Divine Storm” animation, they’ve changed the speed boosts animations to “horses”, they’ve reworked “Exorcism” into “Blade of Justice” both visually and mechanic-wise and ect…
And it contributed into making paladin blend as f*** for many people, including me.
There was never a debate. I’m just pointing at this statement of yours.
And I’m making sure that if any Dev reads this, they know that your personal believes are not shared by everyone. I don’t believe that less is more in this case. I want more and better animations, I got more and decent animations, which I appreciate. And if you don’t like them, you can always turn down your graphics.
Yes, that is true. That is how I like my animations. What they did to the animations was not so much an upgrade as it was a re-imagining. It’s risky, as some people (like myself) won’t like it and others (like you, seemingly) will. And the debate ends there, I think, unless you want to talk about the ramifications of spell-clutter.