NEW CLASSES
— Dark Ranger —
Combat Role: Damage
Resources: Health, Focus(Ranged), Energy(Melee), Shadow Power
Armor Type: Mail
Traits: Versatile playstyle, ?
Specializations: Ranged Spec, Melee Spec - (only 2 specs)
Available Weapons: Bows, Crossbows, Guns, One-Handed Swords, One-Handed Axes, Daggers, Fist Weapons
Customization: Red glowing eyes with various scars/tattoos around eyes
Available Races:
Alliance
Night Elf, Void Elf, Worgen, Human, Dwarf, Dark Iron Dwarf, Draenei, Gnome, Mechagnome, Hozen, Faun, Ankoan, Arakkoa, Lightbound Undead, High Elf
Horde
Blood Elf, Nightborne, Undead, Orc, Mag’har Orc, Troll, Zandalari Troll, Goblin, Mechagoblin, Vulpera, Venthyr, Saberon, K’thir, Saurok, Dark Elf
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— Tinker —
Combat Role: Damage, Tank, Healer
Resources: Health, Mana, Tech Power
Armor Type: Plate
Traits: Suit Up (using mecha-suits), ?
Specializations:
Ranged Damage Spec (with using turrets)
Tank Spec (with wearing a mecha-machine)
Healer Spec (with using turrets)
Available Weapons: One-Handed Axes, One-Handed Maces, One-Handed Swords, Crossbows, Guns, Pistols (NEW WEAPON (One-Handed)
Available Races:
Alliance
Gnome, Mechagnome, Dwarf, Dark Iron Dwarf, Human, High Elf
Horde
Goblin, Mechagoblin, Vulpera, Blood Elf, Nightborne, Dark Elf
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— Berserker —
Combat Role: Damage, Tank
Resources: Health, Rage, Frenzy Power
Armor Type: Mail, Shields (Tank, Off-Tank)
Traits: Impaler (Throwing spears with stun effect), ?
Specializations:
Melee Damage Spec (Blademaster)
Tank Spec (Guardian)
Off-Tank Spec (Gladiator)
Available Weapons: Daggers, Fist Weapons, Axes, Maces, Swords, Polearms, One-Handed Spears (NEW WEAPON (only equipped together with a shield)
Available Races:
Alliance
Night Elf, Void Elf, Pandaren, Worgen, Human, Kul Tiran Human, Draenei, Lightforged Draenei, Dwarf, Dark Iron Dwarf, Gnome, Mechagnome, Hozen, Faun, Kyrian, Ankoan, Arakkoa, Vrykul, Lightbound Undead, Tortollan, High Elf
Horde
Blood Elf, Nightborne, Pandaren, Undead, Orc, Mag’har Orc, Tauren, Highmountain Tauren, Troll, Zandalari Troll, Goblin, Mechagoblin, Vulpera, Venthyr, Saberon, K’thir, Ogre/Mok’nathal, Saurok, Satyr, Dark Elf
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— Necromancer —
Combat Role: Damage, Healer
Resources: Health, Mana, Dominance Power
Armor Type: Cloth
Traits: Resurrector (Resurrecting a limited number of dead npcs or enemy players with pre-determined health (not raising a minion from the ground), ?
Specializations:
Ranged Damage Spec (with spell casting)
Ranged Damage Spec (with Resurrecting)
Healer Spec (with draining life from enemies and channeling it to friends)
Available Weapons: Daggers, Staves, Wands, One-Handed Swords
Available Races:
Alliance
Night Elf, Void Elf, Pandaren, Worgen, Human, Kul Tiran Human, Draenei, Dwarf, Dark Iron Dwarf, Gnome, Mechagnome, Hozen, Faun, Ankoan, Arakkoa, Lightbound Undead, Tortollan, High Elf
Horde
Blood Elf, Nightborne, Pandaren, Undead, Orc, Mag’har Orc, Troll, Zandalari Troll, Goblin, Mechagoblin, Vulpera, Venthyr, Necrolord, Saberon, K’thir, Saurok, Satyr, Dark Elf
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NEW RACES
— Alliance —
Arakkoa
(Druid, Warrior, Hunter, Shaman, Mage, Warlock, Priest, Rogue, Monk, Death Knight, Dark Ranger, Necromancer, Berserker)
Racial Traits:
- Gliding
- Jumping high
- ?
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Ankoan
(Druid, Warrior, Hunter, Shaman, Mage, Warlock, Priest, Rogue, Monk, Death Knight, Dark Ranger, Necromancer, Berserker)
Racial Traits:
- Swimming %100 faster
- Breathing under water
- ?
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Tortollan
(Paladin, Warrior, Hunter, Shaman, Mage, Warlock, Priest, Rogue, Monk, Death Knight, Necromancer, Berserker)
Racial Traits: ?
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Hozen
(Druid, Warrior, Hunter, Shaman, Mage, Warlock, Priest, Rogue, Monk, Death Knight, Dark Ranger, Necromancer, Berserker)
Racial Traits: ?
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Vrykul
(Paladin, Warrior, Hunter, Mage, Warlock, Priest, Rogue, Monk, Death Knight, Dark Ranger, Berserker)
Racial Traits: ?
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Lightbound Undead
(Paladin, Warrior, Hunter, Mage, Warlock, Priest, Rogue, Monk, Death Knight, Dark Ranger, Necromancer, Berserker)
Racial Traits: ?
Customization/Posture Options: Hunchback and Upright
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High Elf
(Paladin, Warrior, Hunter, Mage, Warlock, Priest, Rogue, Monk, Death Knight, Demon Hunter, Dark Ranger, Berserker, Necromancer, Tinker)
Racial Traits: ?
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— Horde —
Saberon
(Druid, Warrior, Hunter, Shaman, Mage, Warlock, Priest, Rogue, Monk, Death Knight, Dark Ranger, Necromancer, Berserker)
Racial Traits:
- Running Wild
- %50 reduced fall damage
- ?
Customization/Posture Options: Hunchback and Upright
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K’thir
(Druid, Warrior, Hunter, Shaman, Mage, Warlock, Priest, Rogue, Monk, Death Knight, Dark Ranger, Necromancer, Berserker)
Racial Traits:
- Swimming %100 faster
- Breathing under water
- ?
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Satyr
(Druid, Warrior, Hunter, Mage, Warlock, Priest, Rogue, Monk, Death Knight, Dark Ranger, Necromancer, Berserker)
Racial Traits: ?
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Mechagoblin
(Warrior, Hunter, Shaman, Mage, Warlock, Priest, Rogue, Monk, Death Knight, Dark Ranger, Necromancer, Berserker, Tinker)
Racial Traits: ?
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Ogre/Mok’nathal
(Paladin, Warrior, Hunter, Shaman, Mage, Warlock, Priest, Rogue, Monk, Death Knight, Berserker)
Racial Traits: ?
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Saurok
(Druid, Warrior, Hunter, Shaman, Mage, Warlock, Priest, Rogue, Monk, Death Knight, Dark Ranger, Necromancer, Berserker)
Racial Traits: ?
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Dark Elf
(Druid, Warrior, Hunter, Mage, Warlock, Priest, Rogue, Monk, Death Knight, Demon Hunter, Dark Ranger, Berserker, Necromancer, Tinker)
Racial Traits: ?
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Race/Class Changes
Monk : Goblin, Mechagoblin, Worgen
Demon Hunter : Nightborne, Void Elf, High Elf, Dark Elf
Shaman : Human, Worgen
Druid : Vulpera, Pandaren
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Customization Changes
-
Upright posture option for Worgen and Undead
-
Fit body type option for Kul Tiran Human
-
Braided(Viking) hairstyles
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Gameplay Changes
- More slots will be added to Basic Backpack
- More bags will be able to equipped
- Hearthstones will not occupy slots in the bags
- Profession Tools will not occupy slots in the bags
- Ground mounts can be used inside all legacy dungeons and raids
- All former expansion flight masters will be available
- Flight master’s whistle can be used in all maps
- 5th appearances of the Artifact Weapons will be available again
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NEW FEATURES
The Embassy
Horde Embassy in Stormwind
Alliance Embassy in Orgrimmar
The Embassy has a portal to visit its capital. Players travel between embassies through the portal.
- During visits, players will be escorted by a guard and cannot attack or be attacked by any NPC or other players but can have duels/pet duels
- Shops can be used with a little interest
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The Tavern
Some cities can have taverns where people can meet up to drink, dance, find new friends and play small games like dart, billard, chess, card games and maybe Hearthstone: Heroes of Warcraft
- Players also can have fist fights, dance challenges and drinking contests with each other as 1vs1 and groups
- A lorekeeper can tell the whole warcraft story using all cinematics and cutscenes in chronological order
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NEW SECONDARY PROFESSION
Bard
This profession can be improved doing tavern activities in different cities (it can also be related to The Embassy idea)
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NEW FACTION
A new 3rd faction with original races and some already existing races recruited from the Alliance and the Horde