New class spec design

I know alot of people including me are bored from the class spec system, sometimes they have to change class because of meta / non meta
Or basically bored
So blizzard, and players
How about we do spec’s for spec’s?
To explain that:
Im playing warlock, currently i have aff/destro/demo with class talent page
What im suggesting is to remove the main specs talent page OR (make them smaller) and then make three spec’s for each class spec which means
When you choose destro then you have to choose between fel flame destruction / fire destruction / shadowflame destruction.
And so on for every spec,
With that i believe every spec will be playable and probably meta, also there be alot of variety in play styles
Also blizzard, bring back legion legendaries (legendary gear), it was such a successful thing to have in the game

I think they should make a brand new spec for every single weapon and spell school for every class. I think this would make every spec playable and super meta. Also they should bring back legion legendaries but without an equipment limit. It would be great :clown_face:

1 Like

Thank you for your comment,
And i also think many people must have a moment alone to work on their personalities😉
Have fun with your (friends)

Yeahhhhhhh no thank you.
It would only make balancing even more of a nightmare and it would make things way too complicated for a lot of players.

There’s also many specs that don’t easily divide into different ‘themes’.

But its not necessary to have big talent tree like current ones,

But across those 3 new trees it would likely be much more choice than it is now, right? (because if not; then why change it in the first place?)
So that complicates things. Many players don’t want to ‘have to study’ to pick a spec.

It is really easy to come up with this kind of stuff for one spec or two but what about the others? Creating 9 or so subspec for each class would be unbalanceable and really hard to do. And I don’t see how this approach would make every spec playable and meta. Care to elaborate on that?

You have a point, could be true

Even though I’d love more ‘beast mastery’ themes, to be fair.
Sub BM trees that focus on one of each of the pet families (ferocity, tenacity and cunning) for instance, sounds cool to me. But, like I said; I worry about balance and it becoming too bothersome for the average player.