With no Redesigns or Legion-ess Reworks, i cant see a fourth specc being realistic, or the revert of the Survivals melee Iteration back to ranged, so i would say… its pretty much confirmed, if we do ever get a Ranged Survival back… it wont be this expansion.
I’d work along the situation of nothing major happening, we’ll prolly see maybe Some New things, Some talents baselined and Reintroduction of old abilities (this wont apply to survival… cause all they can do is Unprune what they pruned in Legion)
im only warning, as this will likely reach Dissapointment… as its already confirmed by Ion, the cores of classes and Speccs are staying the same, they’re merely going to Reintroduce old abilities, Spread more abilities throughout the Speccs to make the class Identity stronger, baseline Some of the talent choices we have currently to make the class Identity more featured in its core. and then introduce New talents in place of those made baseline to prolly give a flavour of New abilities and passives to work with
Quivers are a possibility, but given we’re seeing new backpieces coming in i find unlikely… but it is a cosmetic we can push for.
my fear is we’ll see Hunters get shafted with this sadly.
Survival, cant really have as many abilities shared across it being a Melee Counterpart, so with only legion to unprune from… I dont know if we’ll just see the specc basically remain identical to what it is now, maybe with 2 or 3 talent options baselined.
BM / MM I suspose they have a few more options they can do.
they give both Chimera Shot Baseline, they could revert volley back to its orginal iteration for both of these speccs. and Spread Cobra shot to MM. they could also baseline Barrage and Camouflage for them.
Looking at them individually.
We could see, Serpent Sting, Piercing Shot and Lock and Loaded baselined for them, these were all once baseline abilits (apart from Piercing shot… but it’d still be nice to see this at baseline rather then a talent, it really fits MM theme… even if they baseline barrage for BM and give us Barrage as a talent to replace Piercing shot for wider AoE)
BM, we could see Animal Companion, A Murder of Crows, Dire beast and Stampede all made Baseline, giving us back the Arifact weapon Trait back at baseline, Murder of Crows imho feels like a Beastial ability and should be baselined for these guys. and Dire beast… imho just adds More to use and fits the theme.
Survivals a Tricky one though.
I’d like to see the return of Caltrops. I liked the ability… i’d like to see butchery Rebaselined, and Carve to be maybe a short CD burst AoE ability. Mongoose bite could do with being made baseline.Wildfire infusion and Guerilla tactics would be Nice to see Baselined. Steel trap should be baselined (we shouldnt be talenting into something thats always been a feature for hunter… we should have a array of traps avaliable to core class… i want the return of the Snake Trap for all 3 speccs also) Chakrams would be nice at baseline too… considering they’re doing this Melee/Ranged hybrid idea now and terms of Engagement would be nice at baseline.
From here i guess, the new Stuff would have to replace these talents… but thats all i can see survival getting maximum… even if blizzard intends to do this much for the specc… Effectively… it could go into Shadowlands exactly as it is now and be Super unpopular for another expansion XD
realistically i can see Traps being brought back to all 3 speccs, i can see the ones stated on their reveal to defintly come back. I can see Chimera Shot being baselined for BM and MM, maybe 1 or 2 additional talents being baselined to make room for New Ones. then being left.
So MM and BM will prolly become alittle more interesting… Survival just left as the Red headed Child specc which will maybe see some DPS Adjustments and Mongoose bite being baselined.
I think that’ll be the end game and Survival will just drown to 0 popularity and we’ll see it reverted to a Range spec in 10.0