New [known] conditional not working with #showtooltip

Hi guys,

[known] only works in the code itself, but not in #showtooltip

For example, I have this:

#showtooltip [known:236776] High Explosive Trap; Intimidation
/cast [@cursor] High Explosive Trap
/stopmacro [noknown:Intimidation]
/cast [nopet] Call Pet 5
/cast Dash
/cast [@mouseover,exists,harm] Intimidation; Intimidation
/petattack

What this macro does is cast Explosive Trap at the cursor, if you have it. If you have Intimidation instead, it calls your pet, if not out, casts Dash, uses Intimidation on the mouseover/normal target, and makes the pet attack.

The macro itself works perfectly well, however the icon on the toolbar is not updated when I switch talents.

The #showtooltip condition always fails, even if I have Explosive trap, therefore the Intimidation icon is always shown.

Could be a bug with the bars, since if I create a new macro with the same code, it shows the correct icon, but once I swap talents, the icon never updates.

Could you help?

BR

Make sure you’ve selected the ? for the icon. Some macros had their icons overwritten.

1 Like

Update: restarting the client seemed to fix it for me. Must have been the bars having “stuck”.

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