After patch 11.0 hit, the nameplate has this awful gray color for missing health of the target. Does anyone know how to reverse that change with any addon or script?
Itâs kinda ugly yeah.
Hey, im having a hard time immidately seeing how much hp is missing after the grey background change, did you figure out a way to revert it back to previous? otherwise im guess forced to result to yet another addon beeing downloaded to fix the terrible UI changes beeing done since DF.
saw some similar post on US forums about this, sadly couldnt reply on their forums.
Yet to find any sort of fix, would be nice with some help!
I think somehow the nameplate bar background used to have a bar texture and the health remaining wasnât blended with it.
The new health remaining bar is blended with the current grey background which make the colours less vibrant and the âdepletedâ portion harder to see.
Whichever coder at Blizzard did the frame re-shuffling/re-naming and changed the health bar frame to âHealthBarsContainerâ in the code is probably responsible to some degree. (BlizzardInterfaceCode/master/Interface/AddOns/Blizzard_NamePlates/Blizzard_NamePlates.xml)
Tried to find something but still nothing but this nameplate backgound is bad in all ways.
If there was a person who knows how their code works it was possible to make a script which can remove âgrayâ color from the background and make it âtransparentâ like it was before.
I submitted feedback on this in game as I find it really difficult to play with. I already play with colourblind settings on but tweaking them further doesnât seem to help, for me there just isnât enough contrast between the red bar and the new grey background.
Iâve heard something about being able to replace .blp files to change colours and textures but I haventâ looked any further into that so perhapâs itâs outdated. Hoping for a patch soon else I guess addons may be the only solution.
You couldnât replace the grey stuff with that method anyway since itâs not even a textured object. Itâs just a flat coloured background.
<Frame parentKey="HealthBarsContainer">
<Layers>
<Layer level="BACKGROUND">
<Texture parentKey="background">
<Color r=".2" g=".2" b=".2" a=".85"/>
</Texture>
</Layer>
</Layers>
<Frames>
I wrote a test addon to lower the alpha level of the grey bars but it still looked bad. Tbh with full transparency enabled it was much worse; especially when plates began to overlap. I think perhaps the âgreyâ should be just darker, no? Hmm.
It doesnât bother me enough to pursue it at this time but I might return to it later if no one else has.
If you have more time to figure out how to change plz do it, donât have knowledge how to do it at all but a lot of people will appreciate that.
I sort of removed the grey glow, downloaded BetterBlizzPlates (the addon) and ticked in âhide target highlight glowâ to see if that was causing the issue and it was, so i got the code for that into an addon of my own for just that and a few other things iv got, the colors feels less vibrant then before though, not sure if thats cos hightlight is missing or the patch changed that, but beats the nasty grey background color of missing health atleast to me! Maybe someone who knows how to make addons can make something with that info
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