Gnoll Horde
Lore
Though normally a disorganized and brutish race, 75 years prior to the First War the gnolls became a major threat to the kingdom of Stormwind. Under the leadership of the cunning packlord Garfang, the gnolls began attacking farmsteads, convoys and villages, until they even began launching full-scale attacks upon Stormwind City itself. The so-called Gnoll War came to a close when King Barathen Wrynn, thereafter known as “the Adamant”, rode with a small party of knights into the Redridge Mountains and killed Garfang. Without a unified leader, the raiders fell to infighting, allowing King Barathen and his soldiers to decimate the gnolls and scatter them across the land.
I am on the fence to choose which faction, but i think Horde whould be more suitable as gnolls have been countlessly attacking and raiding alliance.
And i see it as cannon that it was the Alliance that slayed Hogger in the dungeon.
Racials
Chain swing: Swing a ball with chain around you in a wide arch dealing x damage
(Medium damage) and crush the enemies armor by 20% for 5 seconds. 2’5min cooldown. Shares cooldown with Wildspin.
(My orignal thought was to knock them down, but dracthyr will get that racial so i skipped it out)
Wild spin: Spin rapidly 15 yards forward and knock down enemies in the way for 0.5 seconds.
2,5 min cooldown. Shares cooldown with chainswing.
Bloodlust: Whilst your health is below 15% your damage is increased by 10%
Savage belly: Can eat raw meat, uncooked. looted directly from a corpse.
(Gnolls are cannibals)
Loot hoarder: Has 1% increased chance to loot an epic quality gear or higher (does not include mounts)
Customisation
Necklace spiked dog collar, heavy chains
Face
Eyes
Fur color
Hair
Mane short, long, scruffy
Mount
The optimal mount whould be the hyena, and uses it as mount in DF, but as vulpera has it allready i skip it out.
Groundmount: Hulking boar, with loot and gold bags hanging on the side.
Flying mount: Vulture or roc. as it fits into thier role as savages.
Language:
Bark (thier language is said to sound like barking).
Dance: The gnoll dances on the chain of ball.
Classes
Warrior, Shaman, priest, mage, rogue, hunter, Deathknight
…
Furbolg Alliance
Lore
In northern Kalimdor, the furbolgs were old allies of the night elves. The night elves concerned by the once peaceful race’s condition have attempted to help the furbolgs settle their tensions, but the mighty bear-men retreat ever further into their territories and fall deeper into the rage that is overtaking their race, they turned into fearsome new enemies of the night elves.
Racials
Only You: 2% nature resistance
Ursocs spirit: your cooldown refreshes 15% faster when below 30% health
Frightening roar: Roar loudly and causes enemies within 20 yards to have lower hit chance for 9 seconds. 2min cooldown
Animal friend: Can sniff nearby beasts and track them on minimap, beasts also have smaller aggro range towards you.
Customisation
Necklace: Ceremonial beads, feathers, shellnecklace.
Face
Eyes
Fur color
Hair
Tattoos
Mounts
Groundmount: shoveltusk with decorations.
Flyingmount: Eagle, decorated with feathers and beads.
Capital city:
The capital for the fubolg is also not entirely a clear cut concept. Depending on how they join it could shift wildly from one spot to another. Grizzlemaw city is the only currently known city of furbolg in the world, however with the open book that is the Barkskin tribe they could easily have another city beneath Mount Hyjal or hidden away in some small mountain valley.
Or the furbolg could join together to build their own hold or city elsewhere. Or they could join with their allies, the night elves or the draenei and find their home among them.
Language
Ursine
Classes
Warrior, druid, shaman, rogue, hunter, mage, Deathknight
Note, i mostly made this post for fun.
Plus i wish I could upload pictures of the concept idea, so that you get a better picture of what i mean, but I lack trust to do so.