New talent tree and macro system

Ok im all for going back to old talent system, but im not for a overcrowded action bar with GCD on everything… Saying that, the macro system, if it was revamped like the rest of WoW for DF, it could have been alot more interesting players and complex. Now i just see a lot of skills on action bars (bar some classes/specs) and its abit overkill at first glance.

Thoughts on talent tree system ? Also macro system not being updated?

Class trees are redundant and purely illusion of choice because you have to spend talent points on what has been base abilities for several expansion and some since vanilla and they’ve also removed ranks from skills and put them in talent trees instead, we got some covenant abilities that are watered down and more often than not useless.

This new “talent trees” are poorly made, poorly implemented and there won’t be any difference in playstyle and there won’t be any unique or special builds to play around with.

But… i rather take this over borrowed power any day of the week.

What? VDH tree is looking :fire: atm.
Got plenty of options!

Havoc can even ignore every utility defensive, interrupts and go for maximum brrr.

tbf demon hunters are cheater classes so it makes sense we’d be OP :stuck_out_tongue:

I agree, especially about the macro system. Just remove the cap on the number of macros we can have ATLEAST.

That is not an illusion of choices… Because you would get those spells via leveling.

The talent tree is for the whole game and not only relevant for lvl 60+…

I honestly dont like the new talent system.

Why did they remove previously baseline abilities and locked them away inside the class talent tree? Not even the specialization of a class, no. No. In the CLASS tree… Why is it that if I want to have swipe, a baseline ability for feral/guardian druids, I have to spend a talent point into it? And I am not JUST talking about that specific ability, but the whole system.

This whole expansion AND its pre-patch is starting to feel very rushed.

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