The new latents are absolutely lame for resto druids in M+.
Improved sunfire is a very important talent for m+ and with the new positioning of it, it pretty much forces druids to go down the boomkin side on the left.
I personally was very satisfied with the previous talent tree as it allowed for flexibility in your descision making. For example, you could spend a good amound of point in ‘cat dps’ talents to make your playstyle more dynamic. Furthermore, there was the option to go down the tree towards protector of the pack choosing feline swiftness and primal fury talents for more mobility and dps, or take the route down by choosing thick hide and ironfur for more survivability. Also, incapacitating roar was a very welcome and usefull utility ability to help out the group with some additional cc.
However, due to the new positioning of improved sunfire, this flexibility is completely taken away and resto druids are now basically forced to go down a specific route unless you want to sacrifice one of your most usefull and efficient dps talents. Not only does it take away the flexibility but more importantly, it takes away the fun.
And wth is this forestwalk talent? Seems quite useless to me and I don’t understand the reasoning behind the implementation of this talent.
Anyway, I know this post won’t change anything so thank you very much Blizz for yet again taking the fun out of something. I guess resto druids had to much freedom of choose and fun with the previous talents and we can’t allow that to happen, right?