No loot in m+?

hello how is your luck in mythic +? so far out of 8 dungeons I have gotten 0 loot and my friend 1 is this just ultra bad luck or does the drop rate suck??! at least in normal mythic we got an item every 1-2 dungeons… otherwise its nice to get 35 anima…

It’s 1 loot per dungeon (2 if timed) amongst 5 player. So there is very very low chance for loot.

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Terrible. Atleast up the anima 10 times. 35 anima for a 20min dungeon feels awful especially when you got no loot.

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theres loot?

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yae they could at least make it worthwhile if you don’t get any loot

I feel bad for getting 1 item out of 3 dungeons… though it was a clone of the item I already had from m0, so I gained 10 ilvls on my offhand.

Others in my guild are joking about finishing the dungeon to loot their anima.

Which were you doing that was this quick? :open_mouth:

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Did about 5 and got 0 piece of loot out of all of them, the 35 anima “reward” was just insulting too tbh

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yea I agree we should at least be guaranteed something. it was not this bad in the last few expansions?

I mean it was kind of the same but the drop rate was a lot higher in m+ and raids while in this expansion it seem they want loot to not drop at all or barely anything , out of 10 different activities i got one piece of loot that was a wrist

It was changed in shadowlands, They want this expansion to be slower gearing, since we don’t have titanforging now.

BFA was 2 +1 if timed. so usally 3 loot per M+

do you guys not have loot? … holds up 35 anima …

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I suspect quite a few people will be avoiding running mythic+, not only because the loot is non-existent, but even at high keys the item lvl is pretty poor by comparison.
It would depend on whether having the guaranteed item from the weekly vault is worth running them 1-10 times a week., which is RNG anyway and the item is likely to be terrible.

It seems like Blizzard’s idea behind it is to ‘‘incentivize’’…or force, if you will, people to participate in all areas of the game, even PvP to get gear at a decent rate, judging how the weekly vault is designed.

Yeah, don’t know what they are talking about, at least I have enough anima to hire a venthyr dancer for me and ma girls on her girls night

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Loot is more scarce in shadowlands, and that’s a good thing

Better get used to it

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It’s fine imo, got 2 pieces from ~10 dungeons, so on average 1 piece per day.

You got lucky, others do not. :o

Nope, I got just the average

did +2 spires nothing from last chest just anima
rest also nothing only our tank got cloak
hoping the weekly vault chest has atleast the devos chest to choose
because i got rotten luck getting it from m0 devos haha

Plenty of people get 0 loot from that many runs. With only 1 item from a single dungeon, chances of you getting soemthing are little to none. Even getting 1 item from 10 runs requires RNG to be on your side quite a bit, especially when it’s split between 5 people total.

I was looking forward to mythic+ this expansion, been a while, but if items are so rare, the effort put in just isn’t rewarded and thus not worth the time. No previous expansion has ever been this bad in loot drops, especially dungeons, but then again, there weren’t keys prior to Legion either. The way i see it, this just serves no purpose whatsoever, just dragging out player game time, and looking at timegating in other areas…that doesn’t come as anything new.

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Higher keys should reward more anima ! i will never finish garden at this pace :neutral_face:

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