i didnt tell anyone to get over it, i Simply Stated that the game isnt catering for it.
Yes… but its obviously grown largely and annoyed a large amount of pvp players.
So does anyone trying to Be at the competitive Edge. Mythic raiding tax also exists… and alot of high tier PvE players are making similar complaints due to how many hoops they have to jump through every tier to be able to participate.
theres nothing to disagree on, blizzard took their Design and its stood for the longest time now… and SL Isnt undoing the PvP issues realistically, so its obvious it wont be fixed either.
they are held to high importance. providing u aknowledge they’re again PvE Focused. the balancing in PvE content has only gotten better and better over the Years… with Sooo many more speccs being Way more capable comparitively to how it used to be.
you seem to misunderstand what a PvE Focused MMORPG means… it means its balancing, Designs and decisions are made with PvE as a Priority. Not vice versa.
Its not possible to balance both content, they are worlds apart on what they need what makes them overpowered and More… Unless they Litterally Duplicate the current Class and Specc pools and progress 2 of every class and Specc in seperate ways to cater to both audiences
given the fact Ion stated the team is struggling to balance 36 speccs in PvE enviroments i cant see them managing this.
with the Several Systems that have to be Progressed
Daily PvE Content.
Reputations.
Story Lines (Suramer etc etc)
things like Mage tower, visions and Torghast.
Mythic+
um no. no it isnt, and most raiders do the raid content weekly every week, as alot of raiders gear and progress more then 1 character to increase their raid flexibility.
M+ Hasnt existed as long as Arenas so kinda A mute point.
World firsts have always been a huge tradition for god sake… People have Litterally DIED IN REAL LIFE for the sakes of trying to win… Lmfao.
The competitiveness of World Firsts and more is the Reason time gating exists and achievements were deleted… because it was Litterally killing people participating as Some went waay over the top
NO ONE died for the Arena Esports… and When u ask Non-WoW playing games… The incidents that happened which resulted in the loss of lives due to World firsts is generally the common knowledge.
Im sorry, but WoW is known for 1) People actually Dying for. and 2) Destroying relationships and also a Toxic Community which isnt really true in alot of cases atleast.
Im not saying PvP is irrelevent… im saying expecting blizzard to manage 2 Seperate styles of play Actively and give them their own Worlds is simply beyon d blizzards ability.
If they were capable of this… the Meta wouldnt be so strict… and More then 1 talent would be viable in a Row.
my class has sat on 1 Viable Talent Set up for its entire existance… Why? because blizzard Cant balance classes in a Way where the Talent tree isnt Completely locked down to Single choice Rows.
if they cant balance a Talent tree. why do u expect them to be able to balance PvE and PvP Simultaniously.
and on the PvE Focused MMORPGS. WoW has the Best PvP content by a absolute Mile. FFXIVs pvp scene is litterally Dead to the point its memed on… their PvP Queues are 4 hours in length because Litterally People think the contents a absolute Joke
Rift publically posted they’ve given up on PvP Entirely to persue a Stronger focus on PvE Content.
EQ1 and EQ2 didnt even have proper PvP Existing… they have a Arena which u can battle Pets in between one another… and a Simple completely imbalanced open world Dueling system.
Wildstars PvP Scene released so imbalanced and buggy, the litteral content died Before its Release.
and even if u turn to PvP focused MMORPGS.
Tera, is Wildly imbalanced. GW2 lacks any competitive scene because they still fail to introduce a Real Ranking system, ESO cant uphold PvP and has Game breaking bugs which its unable to even fix.
btw just so we’re clear… ALL THESE GAMES Require a Ton of PvE content to persist in… ESO all sets required to even be viable in pvp require large PvP Grinding… and u need every set due to the fact they’re ALL based on tier sets and Procs which do major damage… with item level increase its ALL needed. GW2 goodluck in open world without pve gear, Rift actually did have a PvP Set of armour… i suspose u can buy the armour for RL money now tho.
the point is…
Every MMORPG is failing their pvp community, not just WoW, and Saying MMORPG PvP is dead. isnt being Entitled its being honest. Stop acting like this is a WoW inclusive Problem.
Litterally. no MMORPG has kept its PvP Audiences.