Nonexistent loot and lockout from Mythic dungeons

I wanna know who was the person who came up with this idea that regular Mythic dungeons has a chance to not drop a single piece of loot and to top it off you also get locked from getting loot from that mythic dungeon for the next 24 hours…

I ran 2 mythic dungeons on my Resto Druid King’s Rest and Shrine and I didn’t get a SINGLE piece of loot from any of the numerous bosses inside the dungeons and I can’t run them again because I’m locked a day!

How and why is this in the game and what purpose does it serve to the player who wants to gear their character up?

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Its until next reset, aka 1 week

even worse, they should make it ( atleast m0 ) so its a guaranteed random piece from the dungeon at the end tbh

But thats just me probs

Wonderful, even worse!
It’s actually heartbreaking healing those dungeons on a low geared healer just barely keeping everyone alive and see how they get loot and when I ask if they need it, they do and I’m stuck there with 0 reward for my efforts…

so wat problem ? Always been this way like you want loot work for it even if mean 1 week u clear dungen gear will drop dont worry

1 week doesnt sound like a long time for you?
And your right, eventually loot will drop atleast once out of 3 dungeons, but is it suppose to be this way?

Especially from a normal mythic dungeon?
You can run the same key on lower or higher level on the same dungeon over and over without a worry that its gonna get locked for a week.
But not normal mythics. On those you have to pray that the +30 minutes or more that you spent clearing the dungeon(s) drops you atleast a single itmlvl upgrade, but when it doesnt…

So every week my goal should be to run everysingle dungeon on normal mythic once every week?
I dont think im that hardcore to do that, especially on a struggling low itmlvl healer.

Oh jeez, dramatic. Not getting loot in two dungeons is not that uncommon. I believe my record is 6 or 7 runs in a row without a reward.

Random drops have never calculated in “efforts”, what is the point of bringing this up? It’s nothing but trying to pat yourself on the shoulder.

There are like what, 11 dungeons now? You just done 2 and already complaining you cant redo those exact same ones. Just do the other 9 and see what you get?
And then do m+2 or whatever literally no difference other than a timer in the background.

Doing 2 dungeons and not getting loot does not sound like anything special. You will have more problems in this game if you get upset by not getting loot from 2x m0.

Ok, Ok, I get it now.
Clearly if you have endured 7 runs with 0 loot and still can keep a positive attitude and see nothing wrong with it, then I wont have any problems with the system.

Thank you.

The lack of loot per run is actually quite annoying.

It takes time to form pugs for +mythic, it takes resources if your doing high ones.

Yes you can run them to infinity and beyond and finally get something, but this is supposed to be dungeons, not raiding.

You could just run very low keys instead. If you can heal M0 without problems, you can most likely heal +2 and +3 just as easily. It adds tyrannical or fortified, so it is harder, but not that much. You should have a +2 key in your bags from your first M0 run.

Getting zero loot in seven runs is very unlucky and improbable. It’s certainly not the norm.

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I don’t particularly mind at this stage in the expac, but honestly when you pull a perfect run, in time and with like 1 death to your name, its just a kick in the face when you get nothing at the end.

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