Another +5%. You guys prooving your incompetence.
Rework Revive.
Tune Invirogating mists, Zen Pulse, Chi Wave to extented hp pools.
Rework Mastery, Fix Spirit Font procrate and disapear bug lazy dudes.
Repair 10000000 mv bugs.
Do you job, spend some time!
Make spec valuable, skill caped and rewarding.
Now its useless vivify spam 0hps machine.
DISGUASTING.
Too much raidframe interaction for so little control over who gets healed.
Annoying renewing mist management.
No 3 minute heal CD.
No direct heals.
Low overall healing despite bringing nothing else to a raid.
Our dev simply hates this spec and wants it gone.
They’re buffing healing spells that aren’t strong to begin with. And all for a measly few percent.
5% more healing.
15% Vivify
15% Sheilun.
Great for the Mistweaver, bad for the Fistweaver.
How about changes like these:
120% more Ancient Teaching Heal Transfer. From 320% to 440%
30% more healing from Chi-ji
20% more damage for Tiger Palm, Blackout Kick, Rising Sun Kick, and Spinning Crane Kick
Now those would be real adjustments, not these measly percentages. Monk healing is nice for M+, but for raids, you can really forget about it.
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I’m doing 90%~ logs on raid with avg 200-250k hps(depends on fight), meanwhile our resto druid and holy paladin doing 200-250k hps with 40% logs xD (resto druid 200-250k hps is 30% logs) here is current MW state, when I’m at almost top of possibilities doing hps like weak paladin/resto druid.
5% wont change literally ANYTHING. We need to heave spiritfont bug fixed, we need much more increase to healing and surely FISTWEAVER needs much MUCH more healing from ancient teachings. Why do you keep buffing caster MW and not both hero talents.
Hero talents are bugged and terribly designed. 2-4 piece is absolute garbage not even worth to mention. Monk need deep redesign, bug fix and buff
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