Not gonna play healer again midnight

Continuing the discussion from Updates to Healer Specializations in Midnight:

Bro all healer loose interrupt, because it’s too much, Priest only meta because they have death and fate for CC

You know what else is too much sitting every CC and eating full damage from a caster in your face because you don’t have a interrupt

That’s the most stupid take from Blizzard I have ever seen, never gonna Heal again

4 Likes

Lol once again they ruin PvP cause pve, they think its too much for heals to kick in dungeons so they remove all kicks from all else than rham and increase even rsham kick cd from 12 to 30 sec

3 Likes

They are massively pruning CC though. Casters will finally be able to cast, and it’ll make fakecasting far more rewarding.

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I talk about a MW run into you for a incap cloud CC or mage deep sheep or druid bash clone,

They run on top of you mistime there CC like real bobs and still get there follow up CC because you stand there with no interrupt, while a priest death or fate it

Because there doesn’t think a second how this influence PvP, there representation of Priest will skyrocket raven more since the 2x down on Voidweaver

That’s a good thing. They never should’ve had interrupts unless everyone have them.

Tbh I even might play healer again.

The button bloat and things like kicking turned me off.

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Idk, a lot of things change.

This 100-50 dr I think its good, but it affect everyone.

Im saying a healer needs to heal in pvp not making heal from dmg.

None of the healers should heal from dmg!

There was some comp where interrupts and CC was so annoying, most of the interrupts needed to be melee range (spear hand, rebuke, skull bash a few yards, except quell and wind shear)

I think its not that bad, but interrupts has no dr. I think could be a better solution if the interrupts got DR too. Maybe that would be an unpopular opinion, but all the healers has the same class healing spells. So a 5 sec spell lock+healer 3 sec spear hand+ 3sec mind freeze and after that a 4 sec Silence for example is rude. :smiley: and it can be happened in 3s the healer has no dr but turned off for 15 sec.

Thats bigger problem I think atm than healer interrupt.

Im not glad too, but yet I cant decide is it good or not. But im sure it will be better for my lock :smiley:

The game was so cool during wotlk.

It was simpler and yet rewarding.

They finally saw what a mess they did with the game these recent years.

2 Likes

Casters don’t cast anymore the same way they did back in classic.

Are R Shaman and Prevoker also losing Kicks? If yes it’s super bad as they had to position more offensive and play around being able to stop CC. It will be a big nerf to them.

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R Shaman isn’t, but 30second CD.

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Still this is actually a huge nerf to both R Shaman and Prevoker. Both are positioning more offensive than other healers. Their kicks were there to stop CC so they could actually play.

Also it’s an indirect nerf to specs like Boomkin, Shadow Priest and Demo Warlock. They paired well especially with R Shaman and Moonkin with both Shaman and Prev. These healers with their interrupts could cover the weekness of having no interrupts on these DPSes. You rather use Solar Beam, Axe Toss and Silence for CC setup not to kick casts.

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actually priest has the worse cc so healers will be more balenced. Priest has death and other healers have better cc

Will be fun to get trained as a healer now with 2 more seconds your locked out from healing..

At least if you only have 1 school of magic.

It is, from 12 seconds to 30sec kick. Also they make healing tide and ascendance a choise between one. And in general what I see of rsham there it looks trash. I have no intentions of playing one atleast or any healet that is, it looks like all healers will suffer in midnight. Removal of addons makes the gameplay awkward in general to heal pugs and now they make healers have even less control over wins if theyre only passively just healing some dps players, well what if those dps players are bad and dont kick anything for example, then its pretty tilting to play some class which interrupt blizz decided to remove because they thought its too much for healers use kicks in dungeons.

I’ve seen someone trying the spec and it doesn’t feel that bad to be fair as Healing Stream Totem, Earth Shield and Riptide got pretty well tuned. You have a lot of passive healing so you have a lot of downtime to do other things like Purging, using totems etc. that fits R Shaman gameplay. Normally you’d position agressive to Kick on CD but maybe because of it you’ll position more defensive unless you have to Purge like in Cata. Just heal passively kinda like R Druid from the back and only push in when your team has pressure.

But no panic it looks better than on paper.

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I hope so, I want an expansion for once where I can play rsham. Getting tired of these expansions with seemingly never ending priest seasons, priest as class doesnt really even interest me that much. Warrior with Rsham is one of the most fun things for me, currently disc is also fun but its only cause its so stupid op that I can do giga dmg with some assa and we dominate every opponent with ease cause both are stupidly broken.

I wouldn’t have fun playing Disc at the mom,ent because it’s too dumb.

It really is, I climbed rsham duelist by playing the game as whole in both arena and shuffles for this season, then made vw disc for test and got to duelist by just standing still and pressing smite, then played it in arena with friend and just same there. Its stupid how broken balance is and theyre not doing anything to it.

If this type simple gameplay continue in midnight that some class just presses 123 after all the prunes I think its gonna be really boring.