Ny'alotha The Waking City not accessable through Vale if (bugged) questlines are not completed. Please change entrance to Uldum for the next few weeks or place Zidormi in Vale without people having to complete long questlines

With the collectors bounty active it’s a massive bummer that most of my alts are unable to access Ny’alotha. It requires you to do quite some questlines in Battle for Azeroth zones and certain questlines are actually bugged (The questline ‘We need eachother’ can’t be completed), which are required to activate the Visions variant of Vale. I believe you can unlock it on Alliance, but it still takes a long time and you need to track down the required quests, which the game does not provide. Zidormi is not present in Vale if you haven’t unlocked the zone.

Just allow us to access Ny’alotha through Uldum. It works perfectly fine there, you can enter with every alt you like. But for some reason you are locked out of Vale. I’ve completed the questlines on a few alts back in BfA, but all my newer characters are unable to have a go at trying to get that mount and transmog.

Been like this for years!

Also the title of a thread shouldn’t be it’s own post as well :wink:

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And that makes it fine?

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No, but it makes it unlikely Blizzard’s going to bother fixing it for a month long “event”

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According to some, least regarding game design decisions that’s still negatively plague the game.

Yes

I guess so…
“This bug has been in the game for years, we are used to it!”
I guess it says a lot about the state of the game when it comes to bugs when people get so used to playing with those bugs they think it’s fine that they don’t get fixed.

Yup…

I’m still yelling about a certain wotlk bug tied to all vehicles, where the vehicle camera don’t properly turn off on exit causing the cameras forward position to be random until reload… 15 year old bug.

Funny enough that same bug affected dragon riding, but it seems like they fixed it there? I think.

There’s also a “new” one (from last patch) where in Necrotic Wake going up to the Necropolis completely messes up the camera to character calibration. If you try to walk forward you’ll go left, stuff like that.
It used to happen rarely, now (mount farming) it happens every single time.

Guess the travel up to the necropolis is secretly a vehicle. Haven’t been there in forever.

Does sound like the vehicle camera bug. With the camera forward no longer matching player forward.

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