Every graphics settings are high now but we still see objects popping-in at max 200 “distance”. This should be at least 1000 now, every other graphics detail surpassed this very old hardcoded number. Let us set lodObjectculldist to 1000 at least I would be happy with like 3000 so I wouldn’t even see the engine popup anything in my view, but rather would occur in the distance. These objects are in the memory already anyways, already loaded in we just don’t see them.
Yes I’ve created a suggestion in-game but still wouldn’t mind a “blue” acknowleding this and forward it to the appropriate team. Many thanks in advance!
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