One key to rule them all

Be that as it may, there was a chart on Wowhead ages before release showing what ilevel would give what.

I knew lower M+ would be DOA because of Delves. As did anyone who saw the chart. I didn’t think Blizzard would make M+ so hard but they decided to.

Also I’m not trolling. I only troll UG, where I’m one of the main trolls.

1 Like

The very first t8 did hit me hard. But, i simply went as slow as possible with small pulls to counter that. Then i got 603 item which made next t8 a bit easier. Then another 603, and another, and another.

Literally the case of a :
A few runs later…
facerolling thru t8s.

1 Like

That’s what it was like for me and certain bosses were impossible as the AOE hit so hard I was using all my CDs then having nothing left. I needed Last Resort for bosses on my VDH. I said pre Delve release that I thought Delves would need tanks.

Regarding all the M+ being killed by Delves stuff it isn’t believable to me that Blizzard didn’t see any of what has happened coming. So it’s making me think something is brewing behind the scenes.

2 Likes

I think a Key should have a Cooldown of 30 mins which is reset if the dungeon is completed (either timed or untimed). It only Increases if Timed, no depletion if untimed nor uncompleted.
This would prevent the whole restarting the dungeon over and over thing.

Still no matter the suggestion someone will find some minor niggle that will dismiss the whole notion of trying to improve M+.

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.